diff --git a/SceneManager/EntryPoint.cs b/SceneManager/EntryPoint.cs index f2bff6f..1ee02e6 100644 --- a/SceneManager/EntryPoint.cs +++ b/SceneManager/EntryPoint.cs @@ -3,6 +3,7 @@ using System.Reflection; using Rage; using SceneManager.Utils; using SceneManager.Menus; +using SceneManager.Managers; [assembly: Rage.Attributes.Plugin("Scene Manager", Author = "Rich", Description = "Control your scenes with custom AI pathing and traffic barrier management.", PrefersSingleInstance = true)] @@ -42,7 +43,7 @@ namespace SceneManager private static void TerminationHandler(object sender, EventArgs e) { BarrierMenu.Cleanup(); - DeleteAllPaths.Delete(); + PathManager.DeleteAllPaths(); Game.LogTrivial($"Plugin has shut down."); Game.DisplayNotification($"~o~Scene Manager ~r~[Terminated]\n~w~The plugin has shut down."); diff --git a/SceneManager/Utils/DirectDriver.cs b/SceneManager/Utils/DirectDriver.cs index a024260..03a0362 100644 --- a/SceneManager/Utils/DirectDriver.cs +++ b/SceneManager/Utils/DirectDriver.cs @@ -1,6 +1,9 @@ using Rage; using RAGENativeUI.Elements; -using SceneManager.Objects; +using SceneManager.CollectedPeds; +using SceneManager.Managers; +using SceneManager.Paths; +using SceneManager.Waypoints; using System.Linq; namespace SceneManager.Utils diff --git a/SceneManager/Utils/DismissDriver.cs b/SceneManager/Utils/DismissDriver.cs index 69ebadf..6228119 100644 --- a/SceneManager/Utils/DismissDriver.cs +++ b/SceneManager/Utils/DismissDriver.cs @@ -1,5 +1,6 @@ using Rage; -using SceneManager.Objects; +using SceneManager.CollectedPeds; +using SceneManager.Managers; using System.Linq; namespace SceneManager.Utils