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Changed speed zone radius options from 50m max with 1m increments to 200m max with 5m increments.

This commit is contained in:
Rich Dunne 2020-08-31 06:43:15 -06:00
parent 18a49ed143
commit fa38dc28e5
2 changed files with 2 additions and 2 deletions

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@ -21,7 +21,7 @@ namespace SceneManager
private static UIMenuNumericScrollerItem<int> changeWaypointSpeed;
private static UIMenuCheckboxItem collectorWaypoint = new UIMenuCheckboxItem("Collector", true, "If this waypoint will collect vehicles to follow the path");
private static UIMenuNumericScrollerItem<int> changeCollectorRadius = new UIMenuNumericScrollerItem<int>("New Collection Radius", "The distance from this waypoint (in meters) vehicles will be collected", 1, 50, 1);
private static UIMenuNumericScrollerItem<int> changeSpeedZoneRadius = new UIMenuNumericScrollerItem<int>("New Speed Zone Radius", "The distance from this collector waypoint (in meters) non-collected vehicles will drive at this waypoint's speed", 1, 50, 1);
private static UIMenuNumericScrollerItem<int> changeSpeedZoneRadius = new UIMenuNumericScrollerItem<int>("New Speed Zone Radius", "The distance from this collector waypoint (in meters) non-collected vehicles will drive at this waypoint's speed", 5, 200, 5);
private static UIMenuCheckboxItem updateWaypointPosition = new UIMenuCheckboxItem("Update Waypoint Position", false, "Updates the waypoint's position to the player's current position");
internal static void InstantiateMenu()