From ff302d998db2582a664d293f941ef05f8d2f7f39 Mon Sep 17 00:00:00 2001 From: Rich Dunne Date: Sun, 9 May 2021 11:57:45 -0600 Subject: [PATCH] Added null check for vehicle being checked for collection --- SceneManager/Utils/Extensions.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/SceneManager/Utils/Extensions.cs b/SceneManager/Utils/Extensions.cs index 6d7e889..bc6e61f 100644 --- a/SceneManager/Utils/Extensions.cs +++ b/SceneManager/Utils/Extensions.cs @@ -162,7 +162,7 @@ namespace SceneManager.Utils if (!vehicle.HasDriver) { vehicle.CreateRandomDriver(); - while (!vehicle.HasDriver) + while (vehicle && !vehicle.HasDriver) { GameFiber.Yield(); }