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17 commits

Author SHA1 Message Date
Rich
8bc4de3528
Merge V2.1.1 release (#3)
* Mouse can now be used to fully navigate menus

* Added check for driver's current vehicle when releasing from Stop waypoint in case the ped is not in a vehicle.

* Lines are now only drawn between waypoint markers under the same conditions that waypoint markers are drawn

* Updated marker position to be player's mouse position

* Version update

* Added logic to update waypoint position during driving task if the waypoint position was changed before the driver arrived.

* Removed unused usings.  Refactored debug statements to use Game.LogTrivial instead of Logger.Log

* Removed class

* Removed Logger class

* Consolidated all custom enums to this class.  Added default waypoint settings from .ini

* Modified a hint message

* Fixed collector options not being enabled/disabled when Collector box is checked

* Refactored AITasking into CollectedVehicle.

* Updated reference to vehicle tasking based on AITasking refactor.  Fixed speed zone radius not updating correctly.

* Version update

* Refactored AITasking into CollectedVehicle

* Added check for CollectorRadius being more than SpeedZoneRadius.  Added debug messages when values are reset to default.

* Added hint message if player tries to edit waypoints while 3D waypoints are disabled

* Fixed a bug where a 3D waypoint marker would be drawn even if 3D waypoints were disabled

* Removed unnecessary property setting when a vehicle is being removed from a path.

* Added a check for if the driver loses their task and reassigns it.

* Fixed a bug where the 3D line between waypoints was still being drawn even though 3D waypoints were disabled in the settings menu.

* Updated version

* Added console command to show info about collected vehicles.

* Added ConsoleCommand class, removed AITasking class.

* Removed class after refactoring into CollectedVehicle

* Update README.md

* Update README.md

* Added ini setting for Advanced Barrier Options.  Added enum for TrafficLight state.  Added debug message for invalid barriers.

* Updated version

* Added MousePositionInWorld and RNUIMouseInputHandler classes

* Fixed a crash when a collected ped is arrested.

* Refactored to implement RNUIMouseInputHandler class.

* Removed unused method.

* Updated version

* Disabled deletion/creation of shadow barrier and re-enabled updating position based on mouse position.

* Added check for Driver's current vehicle in driving loop in case the Driver exited Vehicle at some point.  Adjusted some guard clause logic and log messages.

* Removed unused variable

* Renamed some methods to improve clarity

* Updated version.
2020-11-26 07:41:22 -07:00
Rich Dunne
3902ab1522 Moved CollectedVehicle object within Object Classes folder 2020-10-17 07:18:24 -06:00
Rich Dunne
72b9ff591e Re-added CollectedVehicle after accidentally deleting it. Removed VehicleCollector class. 2020-10-17 07:15:04 -06:00
Rich Dunne
66cfe95557 Removed code pertaining to Patreon verification 2020-09-14 12:11:44 -06:00
Rich Dunne
3ebe712148 Created new Logger class to automatically display Trivial or TrivialDebug messages based on program's build state. 2020-09-14 11:31:30 -06:00
Rich Dunne
a09bd08e7a Moved Barrier.cs into Object folder 2020-08-31 06:36:21 -06:00
Rich Dunne
75e1fbcc82 Updated barrier references as a result of new Barrier class 2020-08-30 15:35:26 -06:00
Rich Dunne
a7fd140e1f Created new Hints class. Implemented Hints.Display method. Added option to SettingsMenu to enable/disable hints in-game. 2020-08-26 19:16:28 -06:00
Rich Dunne
1cd719b076 Extracted Settings class to separate file 2020-08-26 18:36:30 -06:00
Rich Dunne
1918d5c644 Removed unused reference to System.Collections.Immutable 2020-08-25 20:56:29 -06:00
Rich Dunne
5f3f22d2c4 Updated references based on TrafficPathing refactor 2020-08-25 17:12:05 -06:00
Rich Dunne
fe72d5daf8 Updated menu references based on MenuManager refactor 2020-08-20 18:57:20 -06:00
Rich Dunne
893f1eba0e Updated project file after today's refactoring 2020-08-20 15:41:08 -06:00
Rich Dunne
c48d1ea8ed Renamed ControlledVehicle object and class to CollectedVehicle 2020-08-20 08:47:28 -06:00
Rich Dunne
2d85e65b32 Moved SettingsMenu and MenuManager to Menus folder 2020-08-18 19:02:15 -06:00
Rich Dunne
f4c1c0c693 Mid-refactor 2020-08-18 19:00:29 -06:00
Rich Dunne
826e45f40b Add project files. 2020-06-08 12:24:59 -06:00