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24 commits

Author SHA1 Message Date
Rich Dunne
a68de1d56a Fixed vehicles being dismissed prematurely when directed from one path to another. 2020-10-10 07:29:39 -06:00
Rich Dunne
dcbf52c6bd Added SetPersistence method to set vehicle and driver persistence when a vehicle is collected. 2020-10-08 05:55:15 -06:00
Rich Dunne
159f7d28a3 Refactored Dismiss function to use local functions for each type of dismissal 2020-10-07 05:01:00 -06:00
Rich Dunne
0da63a655a Adjusted distance value for collection and dismissal of vehicles 2020-10-05 05:22:52 -06:00
Rich Dunne
5d8256b53c Commented debug message for vehicle dismissal 2020-10-04 15:29:20 -06:00
Rich Dunne
5f0fb16160 Removed dead code 2020-10-04 14:49:06 -06:00
Rich Dunne
70b0adbf8e Commented out potentially useless code checking vehicle's distance to nearest collector upon dismissal. 2020-10-04 13:53:31 -06:00
Rich Dunne
cf0aa75644 Fixed an issue where dismissing a vehicle from the last waypoint of a path was not working 2020-09-26 08:38:01 -06:00
Rich Dunne
e554039e03 Removed unnecessary code pertaining to dismiss from waypoint 2020-09-25 15:41:10 -06:00
Rich Dunne
da1dd590f7 Added null check for vehicle in game fiber loop following unstucking a vehicle 2020-09-24 04:12:44 -06:00
Rich Dunne
7688768d9b Updated check when deleting vehicle to include all occupants, not just driver 2020-09-22 14:40:24 -06:00
Rich Dunne
d684d57cb2 Added loop to ensure driver is deleted before the vehicle upon dismiss from world 2020-09-22 14:24:59 -06:00
Rich Dunne
64587347d7 Added Directed property and set all initial bool properties to false. Refactored Dismiss function. 2020-09-20 12:56:06 -06:00
Rich Dunne
c141396d64 Updated public methods and properties to internal 2020-09-14 13:20:31 -06:00
Rich Dunne
8d52f31ea2 Changed Game.LogTrivial reference to Logger.Log 2020-09-14 12:13:41 -06:00
Rich Dunne
480ef8975f Removed unncessary code, updated references. 2020-09-14 12:02:20 -06:00
Rich Dunne
8c3752a483 Adjusted distance check to nearest waypoint when dismissed. 2020-09-13 04:49:52 -06:00
Rich Dunne
07dcc46abb Refactored AssignPropertiesFromDirectedTask method, added Dismiss method. Added a second constructor 2020-09-13 02:59:47 -06:00
Rich Dunne
394538eb26 Refactored fields/properties for better encapsulation. Replaced int path with Path object. 2020-09-07 20:24:26 -06:00
Rich Dunne
b619e48650 Added Driver property 2020-09-03 17:50:10 -06:00
Rich Dunne
a052aefc8a Removed unused Redirected property 2020-08-25 20:56:15 -06:00
Rich Dunne
96b535675c Preparing to remove Redirected property as part of Direct Driver refactor 2020-08-24 20:13:01 -06:00
Rich Dunne
6a6b8b5492 Refactored fields and properties 2020-08-20 19:29:56 -06:00
Rich Dunne
c48d1ea8ed Renamed ControlledVehicle object and class to CollectedVehicle 2020-08-20 08:47:28 -06:00
Renamed from SceneManager/Object Classes/ControlledVehicle.cs (Browse further)