Rich Dunne
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97314a2cde
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Removed unused code. Fixed blip opacity not being restored to normal when the path is re-enabled
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2020-09-03 17:50:57 -06:00 |
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Rich Dunne
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b619e48650
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Added Driver property
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2020-09-03 17:50:10 -06:00 |
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Rich Dunne
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0f70f4d001
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Increased marker alpha from 80 to 100
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2020-08-31 06:37:07 -06:00 |
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Rich Dunne
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a09bd08e7a
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Moved Barrier.cs into Object folder
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2020-08-31 06:36:21 -06:00 |
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Rich Dunne
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54c2bd8c12
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Added separate menu option for collector waypoint speed zone.
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2020-08-30 10:05:58 -06:00 |
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Rich Dunne
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028c80035a
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Removed SetPathStatus
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2020-08-26 18:36:16 -06:00 |
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Rich Dunne
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773f76a7de
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Updated code to reference Path State enum based on recent refactor
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2020-08-26 16:16:31 -06:00 |
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Rich Dunne
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fc76ea1f80
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Replaced Path's IsFinished bool with State enum
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2020-08-26 04:38:47 -06:00 |
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Rich Dunne
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a052aefc8a
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Removed unused Redirected property
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2020-08-25 20:56:15 -06:00 |
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Rich Dunne
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96b535675c
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Preparing to remove Redirected property as part of Direct Driver refactor
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2020-08-24 20:13:01 -06:00 |
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Rich Dunne
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f75e4f299e
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Removed unused using statement
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2020-08-24 09:14:40 -06:00 |
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Rich Dunne
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0c2f9134da
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Fixed world speedzone not updating correctly when waypoint is updated
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2020-08-24 09:12:28 -06:00 |
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Rich Dunne
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d71d7ba275
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Updated waypoint Collector field name to IsCollector
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2020-08-23 15:42:35 -06:00 |
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Rich Dunne
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56a801df92
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Updated methods related to path status
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2020-08-23 15:41:09 -06:00 |
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Rich Dunne
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6a6b8b5492
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Refactored fields and properties
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2020-08-20 19:29:56 -06:00 |
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Rich Dunne
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42acd1c56a
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Refactored fields and properties, extracted relevant functions from other classes and consolidated them here
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2020-08-20 16:27:50 -06:00 |
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Rich Dunne
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0dc3b19bc2
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Refactored with more encapsulation, better protection for class fields
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2020-08-20 15:31:10 -06:00 |
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Rich Dunne
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c48d1ea8ed
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Renamed ControlledVehicle object and class to CollectedVehicle
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2020-08-20 08:47:28 -06:00 |
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Rich Dunne
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f4c1c0c693
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Mid-refactor
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2020-08-18 19:00:29 -06:00 |
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