using Rage; namespace SceneManager { public class ControlledVehicle { public Vehicle Vehicle; public string LicensePlate; public int Path; public int TotalWaypoints; public int CurrentWaypoint; public bool TasksAssigned; public bool DismissNow; public bool StoppedAtWaypoint; public bool Redirected; public ControlledVehicle(Vehicle vehicle, string licensePlate, int path, int totalWaypoints, int currentWaypoint, bool tasksAssigned, bool dismissNow, bool redirected) { Vehicle = vehicle; LicensePlate = licensePlate; Path = path; TotalWaypoints = totalWaypoints; CurrentWaypoint = currentWaypoint; TasksAssigned = tasksAssigned; DismissNow = dismissNow; Redirected = redirected; } } }