using Rage; using SceneManager.Menus; namespace SceneManager.Utils { internal class HelperMethods { internal static float ConvertDriveSpeedForWaypoint(float speed) { float convertedSpeed = SettingsMenu.SpeedUnits.SelectedItem == SpeedUnits.MPH ? MathHelper.ConvertMilesPerHourToMetersPerSecond(speed) : MathHelper.ConvertKilometersPerHourToMetersPerSecond(speed); return convertedSpeed; } } }