using System.Drawing; using Rage; using RAGENativeUI; using RAGENativeUI.Elements; namespace SceneManager { class EditPathMenu { private static UIMenuItem editPathWaypoints, deletePath; public static UIMenuCheckboxItem togglePath, debugGraphics; public static void BuildEditPathMenu() { MenuManager.editPathMenu.AddItem(togglePath = new UIMenuCheckboxItem("Disable Path", false)); MenuManager.editPathMenu.AddItem(editPathWaypoints = new UIMenuItem("Edit Waypoints")); MenuManager.editPathMenu.AddItem(deletePath = new UIMenuItem("Delete Path")); //MenuManager.editPathMenu.AddItem(debugGraphics = new UIMenuCheckboxItem("Enable Debug Graphics", false)); MenuManager.editPathMenu.RefreshIndex(); MenuManager.editPathMenu.OnItemSelect += EditPath_OnItemSelected; MenuManager.editPathMenu.OnCheckboxChange += EditPath_OnCheckboxChange; } private static void EditPath_OnItemSelected(UIMenu sender, UIMenuItem selectedItem, int index) { var currentPath = TrafficMenu.paths[TrafficMenu.editPath.Index]; if (selectedItem == editPathWaypoints) { EditWaypointMenu.BuildEditWaypointMenu(); } if (selectedItem == deletePath) { TrafficMenu.DeletePath(currentPath, currentPath.PathNum - 1, "Single"); } } private static void EditPath_OnCheckboxChange(UIMenu sender, UIMenuCheckboxItem checkboxItem, bool @checked) { if (checkboxItem == togglePath) { if (togglePath.Checked) { TrafficMenu.paths[TrafficMenu.editPath.Index].PathDisabled = true; Game.LogTrivial($"Path {TrafficMenu.paths[TrafficMenu.editPath.Index].PathNum} disabled."); foreach (Waypoint wd in TrafficMenu.paths[TrafficMenu.editPath.Index].Waypoint) { wd.WaypointBlip.Alpha = 0.5f; if (wd.CollectorRadiusBlip) { wd.CollectorRadiusBlip.Alpha = 0.25f; } } } else { TrafficMenu.paths[TrafficMenu.editPath.Index].PathDisabled = false; Game.LogTrivial($"Path {TrafficMenu.paths[TrafficMenu.editPath.Index].PathNum} enabled."); foreach (Waypoint wd in TrafficMenu.paths[TrafficMenu.editPath.Index].Waypoint) { wd.WaypointBlip.Alpha = 1.0f; if (wd.CollectorRadiusBlip) { wd.CollectorRadiusBlip.Alpha = 0.5f; } } } } } } }