mirror of
https://github.com/thegeneralist01/Scene-Manager-DevRepo
synced 2026-01-11 23:50:29 +01:00
26 lines
823 B
C#
26 lines
823 B
C#
using Rage;
|
|
using System.Xml.Serialization;
|
|
|
|
namespace SceneManager.Objects
|
|
{
|
|
[XmlRoot(ElementName = "Barrier", Namespace = "")]
|
|
public class Barrier // Change this and properties to Public for import/export
|
|
{
|
|
public Object Object { get; }
|
|
public Model @Model{ get; }
|
|
public Vector3 Position { get; }
|
|
public float Rotation { get; }
|
|
public bool Invincible { get; }
|
|
public bool Immobile { get; }
|
|
|
|
internal Barrier(Object barrier, Vector3 barrierPosition, float barrierRotation, bool invincible, bool immobile)
|
|
{
|
|
Object = barrier;
|
|
@Model = barrier.Model;
|
|
Position = barrierPosition;
|
|
Rotation = barrierRotation;
|
|
Invincible = invincible;
|
|
Immobile = immobile;
|
|
}
|
|
}
|
|
}
|