mirror of
https://github.com/thegeneralist01/Scene-Manager-DevRepo
synced 2026-01-10 15:20:29 +01:00
100 lines
No EOL
4.5 KiB
XML
100 lines
No EOL
4.5 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{F5800D69-4FC5-4BCE-B10B-CDFEFB6958A2}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>SceneManager</RootNamespace>
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<AssemblyName>SceneManager</AssemblyName>
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<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<Deterministic>true</Deterministic>
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<NuGetPackageImportStamp>
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</NuGetPackageImportStamp>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="InputManager, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\InputManager.1.0.0\lib\InputManager.dll</HintPath>
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</Reference>
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<Reference Include="RAGENativeUI">
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<HintPath>D:\Program Files\Rockstar Games\Grand Theft Auto V\RAGENativeUI.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="RagePluginHook">
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<HintPath>..\..\Modding Resources\References\RagePluginHook.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Configuration" />
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<Reference Include="System.Core" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.IO.Compression" />
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<Reference Include="System.Management" />
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<Reference Include="System.Numerics" />
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<Reference Include="System.Reflection" />
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<Reference Include="System.Runtime.Serialization" />
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<Reference Include="System.Security" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xaml" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Utils\ConsoleCommands.cs" />
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<Compile Include="Utils\Enums.cs" />
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<Compile Include="Utils\Extensions.cs" />
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<Compile Include="Utils\MousePositionInWorld.cs" />
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<Compile Include="Objects\CollectedVehicle.cs" />
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<Compile Include="Objects\Barrier.cs" />
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<Compile Include="Hints.cs" />
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<Compile Include="Menus\BarrierMenu.cs" />
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<Compile Include="Menus\EditPathMenu.cs" />
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<Compile Include="Menus\EditWaypointMenu.cs" />
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<Compile Include="EntryPoint.cs" />
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<Compile Include="Utils\GetUserInput.cs" />
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<Compile Include="Menus\MainMenu.cs" />
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<Compile Include="Menus\MenuManager.cs" />
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<Compile Include="Objects\Path.cs" />
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<Compile Include="Menus\PathCreationMenu.cs" />
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<Compile Include="Utils\PathXMLManager.cs" />
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<Compile Include="Utils\PNWUserInput.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Menus\PathMainMenu.cs" />
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<Compile Include="Menus\SettingsMenu.cs" />
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<Compile Include="Utils\RNUIMouseInputHandler.cs" />
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<Compile Include="Settings.cs" />
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<Compile Include="Objects\Waypoint.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="app.config" />
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<None Include="packages.config" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Target Name="AfterCompile">
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<Exec Command="if "$(ConfigurationName)" == "Release" ("$(ProjectDir)_ConfuserEx\Confuser.CLI.exe" "$(ProjectDir)_ConfuserEx\c.crproj")
" />
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</Target>
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</Project> |