mirror of
https://github.com/thegeneralist01/Scene-Manager-DevRepo
synced 2026-01-11 23:50:29 +01:00
23 lines
781 B
C#
23 lines
781 B
C#
using System;
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using Rage;
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namespace SceneManager
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{
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class Barrier
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{
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private Rage.Object _barrier { get; set; }
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private Vector3 _barrierPosition { get; set; }
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private float _barrierRotation { get; set; }
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public Rage.Object Object { get { return _barrier; } set { _barrier = value; } }
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public Vector3 Position { get { return _barrierPosition; } set { _barrierPosition = value; } }
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public float Rotation { get { return _barrierRotation; } set { _barrierRotation = value; } }
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public Barrier(Rage.Object barrier, Vector3 barrierPosition, float barrierRotation)
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{
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_barrier = barrier;
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_barrierPosition = barrierPosition;
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_barrierRotation = barrierRotation;
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}
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}
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}
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