mirror of
https://github.com/thegeneralist01/Scene-Manager-DevRepo
synced 2026-01-10 15:20:29 +01:00
36 lines
1.9 KiB
C#
36 lines
1.9 KiB
C#
using Rage;
|
|
using Rage.Attributes;
|
|
using Rage.ConsoleCommands.AutoCompleters;
|
|
using System.Linq;
|
|
|
|
namespace SceneManager
|
|
{
|
|
internal static class ConsoleCommands
|
|
{
|
|
[ConsoleCommand]
|
|
internal static void Command_ShowCollectedVehicleInfo([ConsoleCommandParameter(AutoCompleterType = typeof(ConsoleCommandAutoCompleterVehicle))] Vehicle vehicle)
|
|
{
|
|
foreach(Path path in PathMainMenu.paths)
|
|
{
|
|
var collectedVehicle = path.CollectedVehicles.Where(v => v.Vehicle == vehicle).FirstOrDefault();
|
|
if(collectedVehicle != null)
|
|
{
|
|
Game.LogTrivial($"Vehicle: {collectedVehicle.Vehicle.Model.Name} [{collectedVehicle.Vehicle.Handle}]");
|
|
Rage.Native.NativeFunction.Natives.xA6E9C38DB51D7748(collectedVehicle.Vehicle, out uint script);
|
|
Game.LogTrivial($"Vehicle spawned by: {script}");
|
|
Game.LogTrivial($"Driver handle: {collectedVehicle.Driver.Handle}");
|
|
Game.LogTrivial($"Path: {collectedVehicle.Path.Number}");
|
|
Game.LogTrivial($"Current waypoint: {collectedVehicle.CurrentWaypoint.Number}");
|
|
Game.LogTrivial($"StoppedAtWaypoint: {collectedVehicle.StoppedAtWaypoint}");
|
|
Game.LogTrivial($"SkipWaypoint: {collectedVehicle.SkipWaypoint}");
|
|
Game.LogTrivial($"ReadyForDirectTasks: {collectedVehicle.ReadyForDirectTasks}");
|
|
Game.LogTrivial($"Directed: {collectedVehicle.Directed}");
|
|
Game.LogTrivial($"Dismissed: {collectedVehicle.Dismissed}");
|
|
Game.LogTrivial($"Task status: {collectedVehicle.Driver.Tasks.CurrentTaskStatus}");
|
|
return;
|
|
}
|
|
}
|
|
Game.LogTrivial($"{vehicle.Model.Name} [{vehicle.Handle}] was not found collected by any path.");
|
|
}
|
|
}
|
|
}
|