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Scene-Manager-DevRepo/SceneManager/RNUIMouseInputHandler.cs

130 lines
5.5 KiB
C#

using InputManager;
using Rage;
using RAGENativeUI;
using RAGENativeUI.Elements;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
namespace SceneManager
{
internal class RNUIMouseInputHandler
{
internal delegate void Function();
internal static void Initialize(UIMenu menu, List<UIMenuScrollerItem> scrollerItems)
{
GameFiber.StartNew(() =>
{
while (menu.Visible)
{
var selectedScroller = menu.MenuItems.Where(x => scrollerItems.Contains(x) && x.Selected && x.Enabled).FirstOrDefault();
if (selectedScroller != null)
{
OnWheelScroll(menu, selectedScroller, scrollerItems);
}
if (Game.IsKeyDown(Keys.LButton) && Rage.Native.NativeFunction.Natives.UPDATE_ONSCREEN_KEYBOARD<int>() != 0)
{
Keyboard.KeyDown(Keys.Enter);
GameFiber.Wait(1);
Keyboard.KeyUp(Keys.Enter);
}
if (menu.SubtitleText.Contains("Path Creation Menu"))
{
DrawWaypointMarker();
}
GameFiber.Yield();
}
});
}
internal static void OnWheelScroll(UIMenu menu, UIMenuItem selectedScroller, List<UIMenuScrollerItem> scrollerItems)
{
var menuScrollingDisabled = false;
var menuItems = menu.MenuItems.Where(x => x != selectedScroller);
while (Game.IsShiftKeyDownRightNow)
{
menu.ResetKey(Common.MenuControls.Up);
menu.ResetKey(Common.MenuControls.Down);
menuScrollingDisabled = true;
ScrollMenuItem();
if (menu.SubtitleText.Contains("Path Creation Menu") || menu.SubtitleText.Contains("Edit Waypoint"))
{
CompareScrollerValues();
}
if(menu.SubtitleText.Contains("Path Creation Menu"))
{
DrawWaypointMarker();
}
GameFiber.Yield();
}
if (menuScrollingDisabled)
{
menuScrollingDisabled = false;
menu.SetKey(Common.MenuControls.Up, GameControl.CursorScrollUp);
menu.SetKey(Common.MenuControls.Up, GameControl.CellphoneUp);
menu.SetKey(Common.MenuControls.Down, GameControl.CursorScrollDown);
menu.SetKey(Common.MenuControls.Down, GameControl.CellphoneDown);
}
void ScrollMenuItem()
{
if (Game.GetMouseWheelDelta() > 0)
{
Keyboard.KeyDown(Keys.Right);
GameFiber.Wait(1);
Keyboard.KeyUp(Keys.Right);
}
else if (Game.GetMouseWheelDelta() < 0)
{
Keyboard.KeyDown(Keys.Left);
GameFiber.Wait(1);
Keyboard.KeyUp(Keys.Left);
}
}
void CompareScrollerValues()
{
var collectorRadius = (UIMenuNumericScrollerItem<int>)scrollerItems.Where(x => x.Text == "Collection Radius").FirstOrDefault();
var speedZoneRadius = (UIMenuNumericScrollerItem<int>)scrollerItems.Where(x => x.Text == "Speed Zone Radius").FirstOrDefault();
if (selectedScroller.Text == "Collection Radius" || selectedScroller.Text == "Speed Zone Radius")
{
if (selectedScroller == collectorRadius && collectorRadius.Value > speedZoneRadius.Value)
{
while (collectorRadius.Value > speedZoneRadius.Value)
{
speedZoneRadius.ScrollToNextOption();
}
}
if (selectedScroller == speedZoneRadius && speedZoneRadius.Value < collectorRadius.Value)
{
collectorRadius.Value = speedZoneRadius.Value;
}
}
}
}
private static void DrawWaypointMarker()
{
var waypointPosition = MousePositionInWorld.GetPosition;
if (SettingsMenu.threeDWaypoints.Checked && PathCreationMenu.collectorWaypoint.Checked)
{
Rage.Native.NativeFunction.Natives.DRAW_MARKER(1, waypointPosition, 0, 0, 0, 0, 0, 0, (float)PathCreationMenu.collectorRadius.Value * 2, (float)PathCreationMenu.collectorRadius.Value * 2, 1f, 80, 130, 255, 80, false, false, 2, false, 0, 0, false);
Rage.Native.NativeFunction.Natives.DRAW_MARKER(1, waypointPosition, 0, 0, 0, 0, 0, 0, (float)PathCreationMenu.speedZoneRadius.Value * 2, (float)PathCreationMenu.speedZoneRadius.Value * 2, 1f, 255, 185, 80, 80, false, false, 2, false, 0, 0, false);
}
else if (PathCreationMenu.stopWaypointType.Checked)
{
Rage.Native.NativeFunction.Natives.DRAW_MARKER(1, waypointPosition, 0, 0, 0, 0, 0, 0, 1f, 1f, 1f, 255, 65, 65, 80, false, false, 2, false, 0, 0, false);
}
else
{
Rage.Native.NativeFunction.Natives.DRAW_MARKER(1, waypointPosition, 0, 0, 0, 0, 0, 0, 1f, 1f, 1f, 65, 255, 65, 80, false, false, 2, false, 0, 0, false);
}
}
}
}