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Scene-Manager-DevRepo/SceneManager
2020-11-12 19:21:31 -07:00
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Menus Disabled deletion/creation of shadow barrier and re-enabled updating position based on mouse position. 2020-11-12 19:19:19 -07:00
Object Classes Added check for Driver's current vehicle in driving loop in case the Driver exited Vehicle at some point. Adjusted some guard clause logic and log messages. 2020-11-12 19:21:31 -07:00
Properties Updated version 2020-11-11 05:32:40 -07:00
ConsoleCommands.cs Added console command to show info about collected vehicles. 2020-10-25 08:41:15 -06:00
EntryPoint.cs Removed unused usings. Refactored debug statements to use Game.LogTrivial instead of Logger.Log 2020-10-23 06:27:25 -06:00
GetUserInput.cs Updated methods from public to internal 2020-09-14 13:19:28 -06:00
Hints.cs Updated methods from public to internal 2020-09-14 13:19:28 -06:00
MousePositionInWorld.cs Added MousePositionInWorld and RNUIMouseInputHandler classes 2020-11-08 11:08:27 -07:00
RNUIMouseInputHandler.cs Added MousePositionInWorld and RNUIMouseInputHandler classes 2020-11-08 11:08:27 -07:00
SceneManager.csproj Added MousePositionInWorld and RNUIMouseInputHandler classes 2020-11-08 11:08:27 -07:00
Settings.cs Added ini setting for Advanced Barrier Options. Added enum for TrafficLight state. Added debug message for invalid barriers. 2020-11-08 11:04:36 -07:00