mirror of
https://github.com/thegeneralist01/Scene-Manager-DevRepo
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19 lines
448 B
C#
19 lines
448 B
C#
using System;
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using Rage;
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namespace SceneManager
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{
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class Barrier
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{
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public Rage.Object Object { get; set; }
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public Vector3 Position { get; set; }
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public float Rotation { get; set; }
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public Barrier(Rage.Object barrier, Vector3 barrierPosition, float barrierRotation)
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{
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Object = barrier;
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Position = barrierPosition;
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Rotation = barrierRotation;
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}
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}
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}
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