mirror of
https://github.com/thegeneralist01/Scene-Manager-DevRepo
synced 2026-01-11 07:30:40 +01:00
Updated control hints to no longer specify "while on foot"
This commit is contained in:
parent
acadfed51e
commit
1a52badd04
1 changed files with 5 additions and 5 deletions
|
|
@ -35,19 +35,19 @@ namespace SceneManager
|
|||
{
|
||||
if (Settings.ModifierKey == Keys.None && Settings.ModifierButton == ControllerButtons.None)
|
||||
{
|
||||
Hints.Display($"~o~Scene Manager\n~y~[Hint]~w~ To open the menu, press the ~b~{Settings.ToggleKey} key ~w~or ~b~{Settings.ToggleButton} button ~w~while on foot");
|
||||
Hints.Display($"~o~Scene Manager\n~y~[Hint]~w~ To open the menu, press the ~b~{Settings.ToggleKey} key ~w~or ~b~{Settings.ToggleButton} button");
|
||||
}
|
||||
else if (Settings.ModifierKey == Keys.None)
|
||||
{
|
||||
Hints.Display($"~o~Scene Manager\n~y~[Hint]~w~ To open the menu, press the ~b~{Settings.ToggleKey} key ~w~or ~b~{Settings.ModifierButton} ~w~+ ~b~{Settings.ToggleButton} buttons ~w~while on foot");
|
||||
Hints.Display($"~o~Scene Manager\n~y~[Hint]~w~ To open the menu, press the ~b~{Settings.ToggleKey} key ~w~or ~b~{Settings.ModifierButton} ~w~+ ~b~{Settings.ToggleButton} buttons");
|
||||
}
|
||||
else if (Settings.ModifierButton == ControllerButtons.None)
|
||||
{
|
||||
Hints.Display($"~o~Scene Manager\n~y~[Hint]~w~ To open the menu, press ~b~{Settings.ModifierKey} ~w~+ ~b~{Settings.ToggleKey} ~w~or the ~b~{Settings.ToggleButton} button ~w~while on foot");
|
||||
Hints.Display($"~o~Scene Manager\n~y~[Hint]~w~ To open the menu, press ~b~{Settings.ModifierKey} ~w~+ ~b~{Settings.ToggleKey} ~w~or the ~b~{Settings.ToggleButton} button");
|
||||
}
|
||||
else
|
||||
{
|
||||
Hints.Display($"~o~Scene Manager\n~y~[Hint]~w~ To open the menu, press the ~b~{Settings.ModifierKey} ~w~+ ~b~{Settings.ToggleKey} keys ~w~or ~b~{Settings.ModifierButton} ~w~+ ~b~{Settings.ToggleButton} buttons ~w~while on foot");
|
||||
Hints.Display($"~o~Scene Manager\n~y~[Hint]~w~ To open the menu, press the ~b~{Settings.ModifierKey} ~w~+ ~b~{Settings.ToggleKey} keys ~w~or ~b~{Settings.ModifierButton} ~w~+ ~b~{Settings.ToggleButton} buttons");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -56,7 +56,7 @@ namespace SceneManager
|
|||
// Clean up paths
|
||||
for (int i = 0; i < PathMainMenu.GetPaths().Count; i++)
|
||||
{
|
||||
PathMainMenu.DeletePath(PathMainMenu.GetPaths()[i], i, PathMainMenu.Delete.All);
|
||||
PathMainMenu.DeletePath(PathMainMenu.GetPaths()[i], PathMainMenu.Delete.All);
|
||||
}
|
||||
|
||||
// Clean up cones
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue