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Created new Logger class to automatically display Trivial or TrivialDebug messages based on program's build state.

This commit is contained in:
Rich Dunne 2020-09-14 11:31:30 -06:00
parent f200a7bf22
commit 3ebe712148
2 changed files with 17 additions and 1 deletions

16
SceneManager/Logger.cs Normal file
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@ -0,0 +1,16 @@
using Rage;
namespace SceneManager
{
class Logger
{
public static void Log(string message)
{
#if DEBUG
Game.LogTrivialDebug($"{message}");
#else
Game.LogTrivial($"{message}");
#endif
}
}
}

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@ -51,8 +51,8 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="AITasking.cs" /> <Compile Include="AITasking.cs" />
<Compile Include="Logger.cs" />
<Compile Include="Object Classes\Barrier.cs" /> <Compile Include="Object Classes\Barrier.cs" />
<Compile Include="DebugGraphics.cs" />
<Compile Include="Hints.cs" /> <Compile Include="Hints.cs" />
<Compile Include="Menus\BarrierMenu.cs" /> <Compile Include="Menus\BarrierMenu.cs" />
<Compile Include="Object Classes\CollectedVehicle.cs" /> <Compile Include="Object Classes\CollectedVehicle.cs" />