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Added obfuscation for release builds

This commit is contained in:
Rich Dunne 2020-12-06 07:33:05 -07:00
parent 812e48fa27
commit 572091196d
9 changed files with 27 additions and 0 deletions

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<project outputDir="C:\Users\Rich\Desktop\Mod Stuff\Mod Development\SceneManager\SceneManager\obj\Release" baseDir="C:\Users\Rich\Desktop\Mod Stuff\Mod Development\SceneManager\SceneManager\obj\Release" xmlns="http://confuser.codeplex.com">
<rule pattern="true" />
<module path="SceneManager.dll">
<rule pattern="true">
<protection id="anti ildasm" />
<protection id="anti tamper" />
<protection id="constants" />
<protection id="ctrl flow" />
<protection id="anti dump" />
<protection id="anti debug" />
<protection id="invalid metadata" />
<protection id="ref proxy" />
<protection id="resources" />
<protection id = "rename" >
<argument name = "mode" value = "decodable" />
<argument name = "renPublic" value = "false" />
<argument name = "renEnum" value = "false" />
<argument name = "renameArgs" value = "false" />
</protection >
</rule>
</module>
<probePath>..\..\..\packages\InputManager.1.0.0\lib</probePath>
<probePath>D:\Program Files\Rockstar Games\Grand Theft Auto V</probePath>
<probePath>C:\Users\Rich\Desktop\Mod Stuff\Mod Development\Modding Resources\References</probePath>
<probePath>C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.8</probePath>
<probePath>C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.8\Facades</probePath>
</project>

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