mirror of
https://github.com/thegeneralist01/Scene-Manager-DevRepo
synced 2026-01-11 07:30:40 +01:00
27 lines
1.3 KiB
Text
27 lines
1.3 KiB
Text
<project outputDir="C:\Users\Rich\Desktop\Mod Stuff\Mod Development\SceneManager\SceneManager\obj\Release" baseDir="C:\Users\Rich\Desktop\Mod Stuff\Mod Development\SceneManager\SceneManager\obj\Release" xmlns="http://confuser.codeplex.com">
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<rule pattern="true" />
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<module path="SceneManager.dll">
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<rule pattern="true">
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<protection id="anti ildasm" />
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<protection id="anti tamper" />
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<protection id="constants" />
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<protection id="ctrl flow" />
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<protection id="anti dump" />
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<protection id="anti debug" />
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<protection id="invalid metadata" />
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<protection id="ref proxy" />
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<protection id="resources" />
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<protection id = "rename" >
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<argument name = "mode" value = "decodable" />
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<argument name = "renPublic" value = "false" />
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<argument name = "renEnum" value = "false" />
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<argument name = "renameArgs" value = "false" />
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</protection >
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</rule>
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</module>
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<probePath>..\..\..\packages\InputManager.1.0.0\lib</probePath>
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<probePath>D:\Program Files\Rockstar Games\Grand Theft Auto V</probePath>
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<probePath>C:\Users\Rich\Desktop\Mod Stuff\Mod Development\Modding Resources\References</probePath>
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<probePath>C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.8</probePath>
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<probePath>C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.8\Facades</probePath>
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</project>
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