mirror of
https://github.com/thegeneralist01/Scene-Manager-DevRepo
synced 2026-01-11 07:30:40 +01:00
Organizational refactoring
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parent
d44e460fd8
commit
6769ca815e
10 changed files with 81 additions and 316 deletions
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@ -12,6 +12,8 @@
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<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<Deterministic>true</Deterministic>
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<NuGetPackageImportStamp>
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</NuGetPackageImportStamp>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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@ -32,20 +34,28 @@
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="InputManager, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>bin\Debug\InputManager.dll</HintPath>
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<HintPath>..\packages\InputManager.1.0.0\lib\InputManager.dll</HintPath>
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</Reference>
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<Reference Include="RAGENativeUI">
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<HintPath>D:\Program Files\Rockstar Games\Grand Theft Auto V\RAGENativeUI.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="RagePluginHookSDK">
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<HintPath>D:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\LSPDFR\RagePluginHookSDK.dll</HintPath>
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<Reference Include="RagePluginHook">
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<HintPath>..\..\Modding Resources\References\RagePluginHook.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Configuration" />
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<Reference Include="System.Core" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.IO.Compression" />
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<Reference Include="System.Management" />
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<Reference Include="System.Numerics" />
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<Reference Include="System.Reflection" />
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<Reference Include="System.Runtime.Serialization" />
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<Reference Include="System.Security" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xaml" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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@ -54,27 +64,37 @@
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="ConsoleCommands.cs" />
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<Compile Include="MousePositionInWorld.cs" />
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<Compile Include="Object Classes\CollectedVehicle.cs" />
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<Compile Include="Object Classes\Barrier.cs" />
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<Compile Include="Utils\ConsoleCommands.cs" />
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<Compile Include="Utils\Enums.cs" />
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<Compile Include="Utils\Extensions.cs" />
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<Compile Include="Utils\MousePositionInWorld.cs" />
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<Compile Include="Objects\CollectedVehicle.cs" />
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<Compile Include="Objects\Barrier.cs" />
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<Compile Include="Hints.cs" />
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<Compile Include="Menus\BarrierMenu.cs" />
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<Compile Include="Menus\EditPathMenu.cs" />
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<Compile Include="Menus\EditWaypointMenu.cs" />
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<Compile Include="EntryPoint.cs" />
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<Compile Include="GetUserInput.cs" />
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<Compile Include="Utils\GetUserInput.cs" />
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<Compile Include="Menus\MainMenu.cs" />
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<Compile Include="Menus\MenuManager.cs" />
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<Compile Include="Object Classes\Path.cs" />
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<Compile Include="Objects\Path.cs" />
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<Compile Include="Menus\PathCreationMenu.cs" />
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<Compile Include="PNWUserInput.cs" />
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<Compile Include="Utils\PathXMLManager.cs" />
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<Compile Include="Utils\PNWUserInput.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Menus\PathMainMenu.cs" />
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<Compile Include="Menus\SettingsMenu.cs" />
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<Compile Include="RNUIMouseInputHandler.cs" />
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<Compile Include="Utils\RNUIMouseInputHandler.cs" />
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<Compile Include="Settings.cs" />
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<Compile Include="Object Classes\Waypoint.cs" />
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<Compile Include="Objects\Waypoint.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="app.config" />
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<None Include="packages.config" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Target Name="AfterCompile">
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<Exec Command="if "$(ConfigurationName)" == "Release" ("$(ProjectDir)_ConfuserEx\Confuser.CLI.exe" "$(ProjectDir)_ConfuserEx\c.crproj")
" />
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</Target>
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</Project>
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