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Updated code to reference Path State enum based on recent refactor
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2 changed files with 17 additions and 14 deletions
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@ -21,15 +21,16 @@ namespace SceneManager
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public Path(int pathNum, bool pathFinished, bool pathDisabled, List<Waypoint> waypoints)
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{
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PathNum = pathNum;
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PathFinished = pathFinished;
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//PathFinished = pathFinished;
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IsEnabled = pathDisabled;
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Waypoints = waypoints;
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}
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public Path(int pathNum, bool pathFinished)
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public Path(int pathNum, State pathState)
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{
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PathNum = pathNum;
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PathFinished = pathFinished;
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State = pathState;
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//PathFinished = pathFinished;
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}
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public void SetPathStatus(bool status)
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