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Changed CreateWaypointBlip method from public to private
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1 changed files with 1 additions and 1 deletions
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@ -213,7 +213,7 @@ namespace SceneManager
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return convertedSpeed;
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return convertedSpeed;
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}
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}
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private static Blip CreateWaypointBlip(int pathIndex)
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public static Blip CreateWaypointBlip(int pathIndex)
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{
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{
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var spriteNumericalEnum = pathIndex + 17; // 17 because the numerical value of these sprites are always 17 more than the path index
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var spriteNumericalEnum = pathIndex + 17; // 17 because the numerical value of these sprites are always 17 more than the path index
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var blip = new Blip(Game.LocalPlayer.Character.Position)
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var blip = new Blip(Game.LocalPlayer.Character.Position)
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