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https://github.com/thegeneralist01/Scene-Manager-DevRepo
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Extracted Draw3DWaypointOnPlayer method to PathMainMenu for when a new path is created. Removed referencs to DebugGraphics class
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3 changed files with 43 additions and 89 deletions
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@ -44,7 +44,6 @@ namespace SceneManager
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{
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if(selectedItem == saveSettings)
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{
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// Write to .ini
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Settings.UpdateSettings(threeDWaypoints.Checked, mapBlips.Checked, hints.Checked, speedUnits.SelectedItem, barrierPlacementDistance.Value);
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Game.DisplayHelp($"Settings saved");
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}
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@ -52,14 +51,6 @@ namespace SceneManager
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private static void SettingsMenu_OnCheckboxChange(UIMenu sender, UIMenuCheckboxItem checkboxItem, bool @checked)
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{
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if (checkboxItem == threeDWaypoints)
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{
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if (threeDWaypoints.Checked)
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{
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DebugGraphics.Draw3DWaypointOnPlayer();
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}
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}
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if (checkboxItem == mapBlips)
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{
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if (mapBlips.Checked)
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