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Fixed a crash when a collected ped is arrested.

This commit is contained in:
Rich Dunne 2020-11-08 11:08:40 -07:00
parent 3f05139c59
commit f0af9b6207

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@ -256,7 +256,7 @@ namespace SceneManager
{ {
GameFiber.Yield(); GameFiber.Yield();
} }
if (Vehicle && Driver) if (Driver && Driver.CurrentVehicle)
{ {
Game.LogTrivial($"{Vehicle.Model.Name} releasing from stop waypoint."); Game.LogTrivial($"{Vehicle.Model.Name} releasing from stop waypoint.");
Rage.Native.NativeFunction.Natives.x260BE8F09E326A20(Vehicle, 0f, 1, true); Rage.Native.NativeFunction.Natives.x260BE8F09E326A20(Vehicle, 0f, 1, true);