Rich Dunne
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268bcc4ca6
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Fixed AI driving around vehicles stopped at Stop waypoints.
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2020-09-03 17:52:28 -06:00 |
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Rich Dunne
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5da0176f10
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Fixed vehicles being collected while they are too far from a collector waypoint (cause was the same function being called for two different purposes). Added temporary debug blips for missing drivers.
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2020-08-30 10:08:39 -06:00 |
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Rich Dunne
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a103d9be67
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Changed DistanceTo method to DistanceTo2D in GetNearbyVehicles
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2020-08-27 15:56:29 -06:00 |
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Rich Dunne
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95f65c792c
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Refactored collectedVehicles from Dictionary to List
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2020-08-27 15:01:57 -06:00 |
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Rich Dunne
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0be10cb0ef
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Fixed typo in valid vehicle check
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2020-08-26 19:50:37 -06:00 |
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Rich Dunne
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c8874a5186
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Added null checks for vehicles and drivers. Included valid vehicle check into GetNearbyVehicles method
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2020-08-26 19:30:53 -06:00 |
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Rich Dunne
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338fa61c94
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Added condition to give drivers to empty vehicles resulting from GTA V memory management
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2020-08-26 16:15:49 -06:00 |
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Rich Dunne
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a052aefc8a
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Removed unused Redirected property
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2020-08-25 20:56:15 -06:00 |
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Rich Dunne
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689c5da8ec
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Refactored TrafficPathing class into VehicleCollector and AITasking classes
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2020-08-25 17:10:33 -06:00 |
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