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Commit graph

158 commits

Author SHA1 Message Date
Rich Dunne
7513326e46 Moved World.SpeedZone code to Waypoint class 2020-09-06 09:19:10 -06:00
Rich Dunne
30ff396e0d Refactored reference names 2020-09-05 14:06:17 -06:00
Rich Dunne
2581ce666d Removed parameter from DebugGraphics.LoopToDrawDebugGraphics method. 2020-09-05 14:06:01 -06:00
Rich Dunne
801eca2cb2 Refactored reference names, removed unused code. 2020-09-05 14:05:30 -06:00
Rich Dunne
6b2cb588cb Refactored reference names for easier readability. Added event handler for OnIndexChanged on editWaypoint scroller item as a part of drawing the marker for the waypoint currently being edited. 2020-09-05 14:04:01 -06:00
Rich Dunne
beeafcb6a0 Speed radius can now no longer be less than collection radius. 2020-09-04 19:55:55 -06:00
Rich Dunne
7c28d2dddd Excluded flares from being reset 2020-09-04 04:34:40 -06:00
Rich Dunne
305aa22af2 Added more null checks 2020-09-03 17:49:54 -06:00
Rich Dunne
02c545e6a2 Changed blip colors to match waypoint marker colors 2020-09-03 17:49:38 -06:00
Rich Dunne
72f5a48201 Blips for new waypoints added to disabled paths via the edit waypoint menu will now have correctly transparent blips 2020-09-03 17:48:12 -06:00
Rich Dunne
fa38dc28e5 Changed speed zone radius options from 50m max with 1m increments to 200m max with 5m increments. 2020-08-31 06:43:15 -06:00
Rich Dunne
24b3eae6a7 Fixed value reference for when Barrier menu options are enabled/disabled based on shadow cone distance to player 2020-08-31 06:31:45 -06:00
Rich Dunne
92c444e9ea Changed CreateWaypointBlip method from public to private 2020-08-30 15:34:56 -06:00
Rich Dunne
d75229c83e Added new "Add As New Waypoint" menu option to edit waypoint menu 2020-08-30 15:34:11 -06:00
Rich Dunne
3f5ce3aace Added "Reset Barriers" option to menu 2020-08-30 15:33:28 -06:00
Rich Dunne
54c2bd8c12 Added separate menu option for collector waypoint speed zone. 2020-08-30 10:05:58 -06:00
Rich Dunne
646498bbc5 Added settings option for configurable barrier placement distance 2020-08-30 09:55:38 -06:00
Rich Dunne
934e73d5c1 Added waypoint sphere on player while path creation menu is open if 3D waypoints are enabled. 2020-08-27 15:57:59 -06:00
Rich Dunne
95f65c792c Refactored collectedVehicles from Dictionary to List 2020-08-27 15:01:57 -06:00
Rich Dunne
e8c5e2ca69 Fixed PathMainMenu not functioning correctly after finishing a path 2020-08-26 19:51:13 -06:00
Rich Dunne
a7fd140e1f Created new Hints class. Implemented Hints.Display method. Added option to SettingsMenu to enable/disable hints in-game. 2020-08-26 19:16:28 -06:00
Rich Dunne
99cb039797 Fixed flares spawning upright 2020-08-26 18:35:45 -06:00
Rich Dunne
773f76a7de Updated code to reference Path State enum based on recent refactor 2020-08-26 16:16:31 -06:00
Rich Dunne
fc76ea1f80 Replaced Path's IsFinished bool with State enum 2020-08-26 04:38:47 -06:00
Rich Dunne
a052aefc8a Removed unused Redirected property 2020-08-25 20:56:15 -06:00
Rich Dunne
82d1e5293c Refactored due to changing when a path is considered "being created" 2020-08-25 20:54:09 -06:00
Rich Dunne
cfd99f7f9a Replaced float menu scroller items with numerical scrollers. Reconfigured when a path is considered "being created" 2020-08-25 20:53:41 -06:00
Rich Dunne
be99986d7d Replaced float scroller items with numerical scrollers 2020-08-25 20:52:43 -06:00
Rich Dunne
5f3f22d2c4 Updated references based on TrafficPathing refactor 2020-08-25 17:12:05 -06:00
Rich Dunne
5381d0c189 Removed unnecessary using statement 2020-08-25 17:11:14 -06:00
Rich Dunne
a0bf7ef512 Beginning to implement option to direct driver to nearest waypoint or path's first waypoint 2020-08-24 20:15:22 -06:00
Rich Dunne
fd4a46587d Fixed condition for toggling End Path menu item 2020-08-24 20:14:51 -06:00
Rich Dunne
25fbd0a8ec Added check if the waypoint's collector radius is set before trying to update it 2020-08-24 20:14:17 -06:00
Rich Dunne
1c2b776ea6 Removed RefreshMenu() method call 2020-08-24 10:13:50 -06:00
Rich Dunne
73865880ff Refactored menu so items are updated instead of deleted/re-added when the waypoint is changed 2020-08-24 10:13:16 -06:00
Rich Dunne
2d08f9e2b5 Changed selectable menu item text color to Gold. Updated rotation step to 10 2020-08-24 10:12:24 -06:00
Rich Dunne
bee2d44c4a Removed RefreshMenu method, replaced with changing createNewPath.Text value 2020-08-24 10:11:35 -06:00
Rich Dunne
c961bdc6fc Refactored RNUI elements 2020-08-24 09:17:13 -06:00
Rich Dunne
71f598f0da Removed unused using statements, renamed local variables, fixed some menu options being enabled when they shouldn't be 2020-08-24 09:16:30 -06:00
Rich Dunne
4857ce2095 Renamed local variables 2020-08-24 09:13:34 -06:00
Rich Dunne
c60fc5c032 Changed foreground color of menu options user can select 2020-08-24 07:07:32 -06:00
Rich Dunne
db0cc52873 Added toggling of trafficEndPath menu item based on path waypoints. Began implementing colored text for selectable menu items 2020-08-23 15:43:44 -06:00
Rich Dunne
c319d1910d Updated waypoint Collector field name to IsCollector 2020-08-23 15:42:14 -06:00
Rich Dunne
5e26f15e75 Updated references and method calls on CollectedVehicle objects as a result of CollectedVehicle refactor 2020-08-20 19:30:34 -06:00
Rich Dunne
fe72d5daf8 Updated menu references based on MenuManager refactor 2020-08-20 18:57:20 -06:00
Rich Dunne
2e65da4746 Refactor menu instantiation to happen in the respective menu's class 2020-08-20 18:55:26 -06:00
Rich Dunne
a1b1f68dfa Renamed path 'Waypoint' list to 'Waypoints' 2020-08-20 16:35:13 -06:00
Rich Dunne
99710e7e4c Consolidated code based on Waypoint class refactor 2020-08-20 16:34:28 -06:00
Rich Dunne
24f3c70474 Extracted blip opacity code to new method within Path class as part of Path class refactor 2020-08-20 16:30:17 -06:00
Rich Dunne
95aef6c5a7 Updated Waypoint property names resulting from Waypoint refactor 2020-08-20 15:40:32 -06:00