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45 commits

Author SHA1 Message Date
Rich Dunne
454918f011 Changed alpha of all markers to 100 2020-09-17 16:11:19 -06:00
Rich Dunne
f2909ef6a8 Removed unnecessary else statements, changed Z-height for waypoint currently being edited. Added condition for drawing edit waypoint to ensure it's only changing the waypoint markers for the selected path. 2020-09-15 13:50:02 -06:00
Rich Dunne
47a5ea5879 Set default state of EnableWaypointMarker to true, fixed DrawWaypointMarker not working correctly 2020-09-14 14:45:38 -06:00
Rich Dunne
c141396d64 Updated public methods and properties to internal 2020-09-14 13:20:31 -06:00
Rich Dunne
e173d9da0c Updated methods from public to internal 2020-09-14 13:19:28 -06:00
Rich Dunne
7aedb19090 Removed unnecessary code and updated references. 2020-09-14 12:23:48 -06:00
Rich Dunne
02a603ad15 Removed unnecessary code and updated references. 2020-09-14 12:15:34 -06:00
Rich Dunne
8d52f31ea2 Changed Game.LogTrivial reference to Logger.Log 2020-09-14 12:13:41 -06:00
Rich Dunne
eb52aee317 Removed unnecessary code 2020-09-14 12:13:01 -06:00
Rich Dunne
480ef8975f Removed unncessary code, updated references. 2020-09-14 12:02:20 -06:00
Rich Dunne
8c3752a483 Adjusted distance check to nearest waypoint when dismissed. 2020-09-13 04:49:52 -06:00
Rich Dunne
d7fd0c5ee4 Refactored how waypoint marker is drawn. 2020-09-13 03:00:52 -06:00
Rich Dunne
435fce3c15 Added DrawLinesBetweenWaypoints method. 2020-09-13 03:00:07 -06:00
Rich Dunne
07dcc46abb Refactored AssignPropertiesFromDirectedTask method, added Dismiss method. Added a second constructor 2020-09-13 02:59:47 -06:00
Rich Dunne
27d4b5c39a Updated path reference based on CollectedVehicle refactoring. 2020-09-07 20:26:35 -06:00
Rich Dunne
394538eb26 Refactored fields/properties for better encapsulation. Replaced int path with Path object. 2020-09-07 20:24:26 -06:00
Rich Dunne
754bac2949 Refactored fields/properties for better encapsulation. 2020-09-07 20:23:53 -06:00
Rich Dunne
b79aacac98 Fixed marker marker radius not matching blip scale 2020-09-07 08:50:39 -06:00
Rich Dunne
a816967255 Added new Drive-To mode (Direct) which allows the AI to drive on the wrong side of the road to the next waypoint. 2020-09-06 22:09:02 -06:00
Rich Dunne
0d6f5ae51a Updated reference names based on refactorings. Added conditions for blip opacity based on whether map blips are enabled in settings. 2020-09-06 14:27:22 -06:00
Rich Dunne
beddfe4223 Moved State enum to Settings class. Added checks for blip opacity based on whether map blips are enabled in settings 2020-09-06 14:26:42 -06:00
Rich Dunne
57d998b606 Refactored for better encapsulation 2020-09-06 09:21:45 -06:00
Rich Dunne
022097211c Added DrawMarkerForEditWaypoint method and _enableWaypointMarker bool. 2020-09-05 14:07:26 -06:00
Rich Dunne
9a18c529cc Changed PathNum to Number 2020-09-05 14:06:38 -06:00
Rich Dunne
1738708e32 Removed 0.5 multiplier from radiuses 2020-09-04 04:35:22 -06:00
Rich Dunne
046bfbd599 Fixed collector radius not matching marker radius 2020-09-03 17:51:36 -06:00
Rich Dunne
97314a2cde Removed unused code. Fixed blip opacity not being restored to normal when the path is re-enabled 2020-09-03 17:50:57 -06:00
Rich Dunne
b619e48650 Added Driver property 2020-09-03 17:50:10 -06:00
Rich Dunne
0f70f4d001 Increased marker alpha from 80 to 100 2020-08-31 06:37:07 -06:00
Rich Dunne
a09bd08e7a Moved Barrier.cs into Object folder 2020-08-31 06:36:21 -06:00
Rich Dunne
54c2bd8c12 Added separate menu option for collector waypoint speed zone. 2020-08-30 10:05:58 -06:00
Rich Dunne
028c80035a Removed SetPathStatus 2020-08-26 18:36:16 -06:00
Rich Dunne
773f76a7de Updated code to reference Path State enum based on recent refactor 2020-08-26 16:16:31 -06:00
Rich Dunne
fc76ea1f80 Replaced Path's IsFinished bool with State enum 2020-08-26 04:38:47 -06:00
Rich Dunne
a052aefc8a Removed unused Redirected property 2020-08-25 20:56:15 -06:00
Rich Dunne
96b535675c Preparing to remove Redirected property as part of Direct Driver refactor 2020-08-24 20:13:01 -06:00
Rich Dunne
f75e4f299e Removed unused using statement 2020-08-24 09:14:40 -06:00
Rich Dunne
0c2f9134da Fixed world speedzone not updating correctly when waypoint is updated 2020-08-24 09:12:28 -06:00
Rich Dunne
d71d7ba275 Updated waypoint Collector field name to IsCollector 2020-08-23 15:42:35 -06:00
Rich Dunne
56a801df92 Updated methods related to path status 2020-08-23 15:41:09 -06:00
Rich Dunne
6a6b8b5492 Refactored fields and properties 2020-08-20 19:29:56 -06:00
Rich Dunne
42acd1c56a Refactored fields and properties, extracted relevant functions from other classes and consolidated them here 2020-08-20 16:27:50 -06:00
Rich Dunne
0dc3b19bc2 Refactored with more encapsulation, better protection for class fields 2020-08-20 15:31:10 -06:00
Rich Dunne
c48d1ea8ed Renamed ControlledVehicle object and class to CollectedVehicle 2020-08-20 08:47:28 -06:00
Rich Dunne
f4c1c0c693 Mid-refactor 2020-08-18 19:00:29 -06:00