Rich Dunne
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7688768d9b
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Updated check when deleting vehicle to include all occupants, not just driver
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2020-09-22 14:40:24 -06:00 |
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Rich Dunne
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64c7afed14
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Added loop to ensure driver is deleted before the vehicle is deleted upon dismiss from world
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2020-09-22 14:24:07 -06:00 |
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Rich Dunne
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03d18f621f
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Added functions to update path blips and path numbers when a single path is deleted.
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2020-09-21 11:30:21 -06:00 |
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Rich Dunne
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5fe643ea42
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Refactored dismiss driver options. "From position" is replaced with "From world"
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2020-09-20 12:54:09 -06:00 |
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Rich Dunne
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2241e107de
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Removed GetPaths() method from PathMainMenu and updated references to paths list.
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2020-09-15 13:49:10 -06:00 |
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Rich Dunne
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d60c9ff105
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Refactored menu item initializations, updated Game.LogTrivial calls to Logger.Log, updated public methods to internal
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2020-09-14 14:47:37 -06:00 |
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Rich Dunne
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480ef8975f
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Removed unncessary code, updated references.
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2020-09-14 12:02:20 -06:00 |
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Rich Dunne
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af2476bb2f
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Extracted Draw3DWaypointOnPlayer method to PathMainMenu for when a new path is created. Removed referencs to DebugGraphics class
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2020-09-14 11:30:14 -06:00 |
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Rich Dunne
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d6fd840333
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Adjusted menu descriptions and colors
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2020-09-13 04:49:04 -06:00 |
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Rich Dunne
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628120f5f2
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Removed IsInCollectedVehicles method. Added code to DeletePath method for vehicles stopped at a waypoint. Refactored directDriver and dismissDriver options.
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2020-09-13 02:57:26 -06:00 |
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Rich Dunne
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8fb6f33ffb
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Updated references based on CollectedVehicle refactor.
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2020-09-07 20:27:22 -06:00 |
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Rich Dunne
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6321fce313
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Renamed togglePath checkbox item to disablePath
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2020-09-06 14:23:18 -06:00 |
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Rich Dunne
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f770a6298f
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Fixed DismissDriver, attempted to fix emergency vehicle sirens turning on when dismissed
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2020-09-06 09:20:34 -06:00 |
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Rich Dunne
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801eca2cb2
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Refactored reference names, removed unused code.
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2020-09-05 14:05:30 -06:00 |
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Rich Dunne
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305aa22af2
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Added more null checks
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2020-09-03 17:49:54 -06:00 |
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Rich Dunne
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95f65c792c
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Refactored collectedVehicles from Dictionary to List
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2020-08-27 15:01:57 -06:00 |
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Rich Dunne
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e8c5e2ca69
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Fixed PathMainMenu not functioning correctly after finishing a path
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2020-08-26 19:51:13 -06:00 |
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Rich Dunne
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fc76ea1f80
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Replaced Path's IsFinished bool with State enum
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2020-08-26 04:38:47 -06:00 |
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Rich Dunne
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a052aefc8a
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Removed unused Redirected property
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2020-08-25 20:56:15 -06:00 |
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Rich Dunne
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82d1e5293c
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Refactored due to changing when a path is considered "being created"
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2020-08-25 20:54:09 -06:00 |
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Rich Dunne
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5f3f22d2c4
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Updated references based on TrafficPathing refactor
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2020-08-25 17:12:05 -06:00 |
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Rich Dunne
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a0bf7ef512
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Beginning to implement option to direct driver to nearest waypoint or path's first waypoint
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2020-08-24 20:15:22 -06:00 |
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Rich Dunne
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bee2d44c4a
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Removed RefreshMenu method, replaced with changing createNewPath.Text value
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2020-08-24 10:11:35 -06:00 |
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Rich Dunne
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4857ce2095
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Renamed local variables
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2020-08-24 09:13:34 -06:00 |
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Rich Dunne
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c60fc5c032
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Changed foreground color of menu options user can select
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2020-08-24 07:07:32 -06:00 |
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Rich Dunne
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5e26f15e75
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Updated references and method calls on CollectedVehicle objects as a result of CollectedVehicle refactor
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2020-08-20 19:30:34 -06:00 |
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Rich Dunne
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fe72d5daf8
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Updated menu references based on MenuManager refactor
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2020-08-20 18:57:20 -06:00 |
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