Rich Dunne
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801eca2cb2
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Refactored reference names, removed unused code.
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2020-09-05 14:05:30 -06:00 |
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Rich Dunne
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6b2cb588cb
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Refactored reference names for easier readability. Added event handler for OnIndexChanged on editWaypoint scroller item as a part of drawing the marker for the waypoint currently being edited.
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2020-09-05 14:04:01 -06:00 |
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Rich Dunne
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beeafcb6a0
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Speed radius can now no longer be less than collection radius.
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2020-09-04 19:55:55 -06:00 |
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Rich Dunne
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7c28d2dddd
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Excluded flares from being reset
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2020-09-04 04:34:40 -06:00 |
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Rich Dunne
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305aa22af2
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Added more null checks
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2020-09-03 17:49:54 -06:00 |
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Rich Dunne
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02c545e6a2
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Changed blip colors to match waypoint marker colors
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2020-09-03 17:49:38 -06:00 |
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Rich Dunne
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72f5a48201
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Blips for new waypoints added to disabled paths via the edit waypoint menu will now have correctly transparent blips
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2020-09-03 17:48:12 -06:00 |
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Rich Dunne
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fa38dc28e5
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Changed speed zone radius options from 50m max with 1m increments to 200m max with 5m increments.
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2020-08-31 06:43:15 -06:00 |
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Rich Dunne
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24b3eae6a7
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Fixed value reference for when Barrier menu options are enabled/disabled based on shadow cone distance to player
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2020-08-31 06:31:45 -06:00 |
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Rich Dunne
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92c444e9ea
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Changed CreateWaypointBlip method from public to private
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2020-08-30 15:34:56 -06:00 |
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Rich Dunne
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d75229c83e
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Added new "Add As New Waypoint" menu option to edit waypoint menu
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2020-08-30 15:34:11 -06:00 |
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Rich Dunne
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3f5ce3aace
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Added "Reset Barriers" option to menu
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2020-08-30 15:33:28 -06:00 |
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Rich Dunne
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54c2bd8c12
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Added separate menu option for collector waypoint speed zone.
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2020-08-30 10:05:58 -06:00 |
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Rich Dunne
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646498bbc5
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Added settings option for configurable barrier placement distance
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2020-08-30 09:55:38 -06:00 |
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Rich Dunne
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934e73d5c1
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Added waypoint sphere on player while path creation menu is open if 3D waypoints are enabled.
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2020-08-27 15:57:59 -06:00 |
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Rich Dunne
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95f65c792c
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Refactored collectedVehicles from Dictionary to List
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2020-08-27 15:01:57 -06:00 |
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Rich Dunne
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e8c5e2ca69
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Fixed PathMainMenu not functioning correctly after finishing a path
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2020-08-26 19:51:13 -06:00 |
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Rich Dunne
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a7fd140e1f
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Created new Hints class. Implemented Hints.Display method. Added option to SettingsMenu to enable/disable hints in-game.
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2020-08-26 19:16:28 -06:00 |
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Rich Dunne
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99cb039797
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Fixed flares spawning upright
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2020-08-26 18:35:45 -06:00 |
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Rich Dunne
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773f76a7de
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Updated code to reference Path State enum based on recent refactor
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2020-08-26 16:16:31 -06:00 |
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Rich Dunne
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fc76ea1f80
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Replaced Path's IsFinished bool with State enum
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2020-08-26 04:38:47 -06:00 |
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Rich Dunne
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a052aefc8a
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Removed unused Redirected property
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2020-08-25 20:56:15 -06:00 |
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Rich Dunne
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82d1e5293c
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Refactored due to changing when a path is considered "being created"
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2020-08-25 20:54:09 -06:00 |
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Rich Dunne
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cfd99f7f9a
|
Replaced float menu scroller items with numerical scrollers. Reconfigured when a path is considered "being created"
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2020-08-25 20:53:41 -06:00 |
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Rich Dunne
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be99986d7d
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Replaced float scroller items with numerical scrollers
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2020-08-25 20:52:43 -06:00 |
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Rich Dunne
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5f3f22d2c4
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Updated references based on TrafficPathing refactor
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2020-08-25 17:12:05 -06:00 |
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Rich Dunne
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5381d0c189
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Removed unnecessary using statement
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2020-08-25 17:11:14 -06:00 |
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Rich Dunne
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a0bf7ef512
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Beginning to implement option to direct driver to nearest waypoint or path's first waypoint
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2020-08-24 20:15:22 -06:00 |
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Rich Dunne
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fd4a46587d
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Fixed condition for toggling End Path menu item
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2020-08-24 20:14:51 -06:00 |
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Rich Dunne
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25fbd0a8ec
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Added check if the waypoint's collector radius is set before trying to update it
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2020-08-24 20:14:17 -06:00 |
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Rich Dunne
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1c2b776ea6
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Removed RefreshMenu() method call
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2020-08-24 10:13:50 -06:00 |
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Rich Dunne
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73865880ff
|
Refactored menu so items are updated instead of deleted/re-added when the waypoint is changed
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2020-08-24 10:13:16 -06:00 |
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Rich Dunne
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2d08f9e2b5
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Changed selectable menu item text color to Gold. Updated rotation step to 10
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2020-08-24 10:12:24 -06:00 |
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Rich Dunne
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bee2d44c4a
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Removed RefreshMenu method, replaced with changing createNewPath.Text value
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2020-08-24 10:11:35 -06:00 |
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Rich Dunne
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c961bdc6fc
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Refactored RNUI elements
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2020-08-24 09:17:13 -06:00 |
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Rich Dunne
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71f598f0da
|
Removed unused using statements, renamed local variables, fixed some menu options being enabled when they shouldn't be
|
2020-08-24 09:16:30 -06:00 |
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Rich Dunne
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4857ce2095
|
Renamed local variables
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2020-08-24 09:13:34 -06:00 |
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Rich Dunne
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c60fc5c032
|
Changed foreground color of menu options user can select
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2020-08-24 07:07:32 -06:00 |
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Rich Dunne
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db0cc52873
|
Added toggling of trafficEndPath menu item based on path waypoints. Began implementing colored text for selectable menu items
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2020-08-23 15:43:44 -06:00 |
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Rich Dunne
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c319d1910d
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Updated waypoint Collector field name to IsCollector
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2020-08-23 15:42:14 -06:00 |
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Rich Dunne
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5e26f15e75
|
Updated references and method calls on CollectedVehicle objects as a result of CollectedVehicle refactor
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2020-08-20 19:30:34 -06:00 |
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Rich Dunne
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fe72d5daf8
|
Updated menu references based on MenuManager refactor
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2020-08-20 18:57:20 -06:00 |
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Rich Dunne
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2e65da4746
|
Refactor menu instantiation to happen in the respective menu's class
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2020-08-20 18:55:26 -06:00 |
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Rich Dunne
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a1b1f68dfa
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Renamed path 'Waypoint' list to 'Waypoints'
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2020-08-20 16:35:13 -06:00 |
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Rich Dunne
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99710e7e4c
|
Consolidated code based on Waypoint class refactor
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2020-08-20 16:34:28 -06:00 |
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Rich Dunne
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24f3c70474
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Extracted blip opacity code to new method within Path class as part of Path class refactor
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2020-08-20 16:30:17 -06:00 |
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Rich Dunne
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95aef6c5a7
|
Updated Waypoint property names resulting from Waypoint refactor
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2020-08-20 15:40:32 -06:00 |
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Rich Dunne
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c4eb57bd69
|
Refactored editUpdateWaypoint in EditWaypoint_OnItemSelected resulting from Waypoint refactor
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2020-08-20 15:39:31 -06:00 |
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Rich Dunne
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c3ea4c307c
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Refactored trafficAddWaypoint in PathCreation_OnItemSelected event handler
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2020-08-20 15:37:30 -06:00 |
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Rich Dunne
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3165c675b0
|
Referenced LoopToDrawDebugGraphics in it's new class instead of SettingsMenu class
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2020-08-20 15:34:39 -06:00 |
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