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15 commits

Author SHA1 Message Date
Rich Dunne
89771ab3df Refactored some private functions to local functions, updated public functions to internal. 2020-09-14 13:16:49 -06:00
Rich Dunne
70ef7a6596 Updated TracePlayerView distance value to reference BarrierPlacementDistance from Settings class. 2020-09-14 12:00:45 -06:00
Rich Dunne
de6169101f Shadow barrier will now only appear while the barrierList or rotateBarrier menu items are selected. Reset Barriers code fixed for road barrel w/ base object. 2020-09-13 02:51:46 -06:00
Rich Dunne
1aa94a0d50 Resetting barriers now removes the old barrier and spawns a new one at the original position/heading. Made it so you can no longer spawn barriers on top of other barriers 2020-09-07 20:23:27 -06:00
Rich Dunne
55056cc1f3 Added ability for users to provide their own barriers in the .ini 2020-09-07 00:04:20 -06:00
Rich Dunne
36a04f94c7 Fixed flares resetting when they weren't supposed to by referencing the correct model name. 2020-09-06 22:08:20 -06:00
Rich Dunne
7c28d2dddd Excluded flares from being reset 2020-09-04 04:34:40 -06:00
Rich Dunne
24b3eae6a7 Fixed value reference for when Barrier menu options are enabled/disabled based on shadow cone distance to player 2020-08-31 06:31:45 -06:00
Rich Dunne
3f5ce3aace Added "Reset Barriers" option to menu 2020-08-30 15:33:28 -06:00
Rich Dunne
646498bbc5 Added settings option for configurable barrier placement distance 2020-08-30 09:55:38 -06:00
Rich Dunne
a7fd140e1f Created new Hints class. Implemented Hints.Display method. Added option to SettingsMenu to enable/disable hints in-game. 2020-08-26 19:16:28 -06:00
Rich Dunne
99cb039797 Fixed flares spawning upright 2020-08-26 18:35:45 -06:00
Rich Dunne
2d08f9e2b5 Changed selectable menu item text color to Gold. Updated rotation step to 10 2020-08-24 10:12:24 -06:00
Rich Dunne
fe72d5daf8 Updated menu references based on MenuManager refactor 2020-08-20 18:57:20 -06:00
Rich Dunne
f4c1c0c693 Mid-refactor 2020-08-18 19:00:29 -06:00