Rich Dunne
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f2909ef6a8
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Removed unnecessary else statements, changed Z-height for waypoint currently being edited. Added condition for drawing edit waypoint to ensure it's only changing the waypoint markers for the selected path.
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2020-09-15 13:50:02 -06:00 |
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Rich Dunne
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47a5ea5879
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Set default state of EnableWaypointMarker to true, fixed DrawWaypointMarker not working correctly
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2020-09-14 14:45:38 -06:00 |
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Rich Dunne
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c141396d64
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Updated public methods and properties to internal
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2020-09-14 13:20:31 -06:00 |
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Rich Dunne
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e173d9da0c
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Updated methods from public to internal
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2020-09-14 13:19:28 -06:00 |
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Rich Dunne
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7aedb19090
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Removed unnecessary code and updated references.
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2020-09-14 12:23:48 -06:00 |
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Rich Dunne
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02a603ad15
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Removed unnecessary code and updated references.
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2020-09-14 12:15:34 -06:00 |
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Rich Dunne
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8d52f31ea2
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Changed Game.LogTrivial reference to Logger.Log
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2020-09-14 12:13:41 -06:00 |
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Rich Dunne
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eb52aee317
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Removed unnecessary code
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2020-09-14 12:13:01 -06:00 |
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Rich Dunne
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480ef8975f
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Removed unncessary code, updated references.
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2020-09-14 12:02:20 -06:00 |
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Rich Dunne
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8c3752a483
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Adjusted distance check to nearest waypoint when dismissed.
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2020-09-13 04:49:52 -06:00 |
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Rich Dunne
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d7fd0c5ee4
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Refactored how waypoint marker is drawn.
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2020-09-13 03:00:52 -06:00 |
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Rich Dunne
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435fce3c15
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Added DrawLinesBetweenWaypoints method.
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2020-09-13 03:00:07 -06:00 |
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Rich Dunne
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07dcc46abb
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Refactored AssignPropertiesFromDirectedTask method, added Dismiss method. Added a second constructor
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2020-09-13 02:59:47 -06:00 |
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Rich Dunne
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27d4b5c39a
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Updated path reference based on CollectedVehicle refactoring.
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2020-09-07 20:26:35 -06:00 |
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Rich Dunne
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394538eb26
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Refactored fields/properties for better encapsulation. Replaced int path with Path object.
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2020-09-07 20:24:26 -06:00 |
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Rich Dunne
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754bac2949
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Refactored fields/properties for better encapsulation.
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2020-09-07 20:23:53 -06:00 |
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Rich Dunne
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b79aacac98
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Fixed marker marker radius not matching blip scale
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2020-09-07 08:50:39 -06:00 |
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Rich Dunne
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a816967255
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Added new Drive-To mode (Direct) which allows the AI to drive on the wrong side of the road to the next waypoint.
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2020-09-06 22:09:02 -06:00 |
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Rich Dunne
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0d6f5ae51a
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Updated reference names based on refactorings. Added conditions for blip opacity based on whether map blips are enabled in settings.
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2020-09-06 14:27:22 -06:00 |
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Rich Dunne
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beddfe4223
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Moved State enum to Settings class. Added checks for blip opacity based on whether map blips are enabled in settings
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2020-09-06 14:26:42 -06:00 |
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Rich Dunne
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57d998b606
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Refactored for better encapsulation
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2020-09-06 09:21:45 -06:00 |
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Rich Dunne
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022097211c
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Added DrawMarkerForEditWaypoint method and _enableWaypointMarker bool.
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2020-09-05 14:07:26 -06:00 |
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Rich Dunne
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9a18c529cc
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Changed PathNum to Number
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2020-09-05 14:06:38 -06:00 |
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Rich Dunne
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1738708e32
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Removed 0.5 multiplier from radiuses
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2020-09-04 04:35:22 -06:00 |
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Rich Dunne
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046bfbd599
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Fixed collector radius not matching marker radius
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2020-09-03 17:51:36 -06:00 |
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Rich Dunne
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97314a2cde
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Removed unused code. Fixed blip opacity not being restored to normal when the path is re-enabled
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2020-09-03 17:50:57 -06:00 |
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Rich Dunne
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b619e48650
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Added Driver property
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2020-09-03 17:50:10 -06:00 |
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Rich Dunne
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0f70f4d001
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Increased marker alpha from 80 to 100
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2020-08-31 06:37:07 -06:00 |
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Rich Dunne
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a09bd08e7a
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Moved Barrier.cs into Object folder
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2020-08-31 06:36:21 -06:00 |
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Rich Dunne
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54c2bd8c12
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Added separate menu option for collector waypoint speed zone.
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2020-08-30 10:05:58 -06:00 |
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Rich Dunne
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028c80035a
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Removed SetPathStatus
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2020-08-26 18:36:16 -06:00 |
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Rich Dunne
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773f76a7de
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Updated code to reference Path State enum based on recent refactor
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2020-08-26 16:16:31 -06:00 |
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Rich Dunne
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fc76ea1f80
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Replaced Path's IsFinished bool with State enum
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2020-08-26 04:38:47 -06:00 |
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Rich Dunne
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a052aefc8a
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Removed unused Redirected property
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2020-08-25 20:56:15 -06:00 |
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Rich Dunne
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96b535675c
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Preparing to remove Redirected property as part of Direct Driver refactor
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2020-08-24 20:13:01 -06:00 |
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Rich Dunne
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f75e4f299e
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Removed unused using statement
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2020-08-24 09:14:40 -06:00 |
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Rich Dunne
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0c2f9134da
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Fixed world speedzone not updating correctly when waypoint is updated
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2020-08-24 09:12:28 -06:00 |
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Rich Dunne
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d71d7ba275
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Updated waypoint Collector field name to IsCollector
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2020-08-23 15:42:35 -06:00 |
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Rich Dunne
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56a801df92
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Updated methods related to path status
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2020-08-23 15:41:09 -06:00 |
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Rich Dunne
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6a6b8b5492
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Refactored fields and properties
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2020-08-20 19:29:56 -06:00 |
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Rich Dunne
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42acd1c56a
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Refactored fields and properties, extracted relevant functions from other classes and consolidated them here
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2020-08-20 16:27:50 -06:00 |
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Rich Dunne
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0dc3b19bc2
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Refactored with more encapsulation, better protection for class fields
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2020-08-20 15:31:10 -06:00 |
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Rich Dunne
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c48d1ea8ed
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Renamed ControlledVehicle object and class to CollectedVehicle
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2020-08-20 08:47:28 -06:00 |
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Rich Dunne
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f4c1c0c693
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Mid-refactor
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2020-08-18 19:00:29 -06:00 |
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