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17 commits

Author SHA1 Message Date
Rich Dunne
fdd454783f Made GetNearbyVehiclesForCollection a local function within LoopForNearbyValidVehicles. Removed condition regarding a deprecated TasksAssigned property. 2020-09-14 12:03:29 -06:00
Rich Dunne
66fe80380c Adjusted vehicle collection LINQ argument from distance to collector waypoint < radius to <= radius. 2020-09-13 04:51:56 -06:00
Rich Dunne
354fb88b52 Refactored GetNearbyVehiclesForCollection LINQ conditions 2020-09-13 03:04:14 -06:00
Rich Dunne
27d4b5c39a Updated path reference based on CollectedVehicle refactoring. 2020-09-07 20:26:35 -06:00
Rich Dunne
ad2ef2c4a8 Changed vehicle collectinon distance to be less than collector radius. Removed unused code. 2020-09-07 08:52:20 -06:00
Rich Dunne
0320497fde Preparing to remove VehicleDismissed function 2020-09-06 09:22:41 -06:00
Rich Dunne
af57fd791e Refactored reference names 2020-09-05 14:08:07 -06:00
Rich Dunne
c40f2e13a5 Removed unused using statements 2020-09-04 04:35:49 -06:00
Rich Dunne
268bcc4ca6 Fixed AI driving around vehicles stopped at Stop waypoints. 2020-09-03 17:52:28 -06:00
Rich Dunne
5da0176f10 Fixed vehicles being collected while they are too far from a collector waypoint (cause was the same function being called for two different purposes). Added temporary debug blips for missing drivers. 2020-08-30 10:08:39 -06:00
Rich Dunne
a103d9be67 Changed DistanceTo method to DistanceTo2D in GetNearbyVehicles 2020-08-27 15:56:29 -06:00
Rich Dunne
95f65c792c Refactored collectedVehicles from Dictionary to List 2020-08-27 15:01:57 -06:00
Rich Dunne
0be10cb0ef Fixed typo in valid vehicle check 2020-08-26 19:50:37 -06:00
Rich Dunne
c8874a5186 Added null checks for vehicles and drivers. Included valid vehicle check into GetNearbyVehicles method 2020-08-26 19:30:53 -06:00
Rich Dunne
338fa61c94 Added condition to give drivers to empty vehicles resulting from GTA V memory management 2020-08-26 16:15:49 -06:00
Rich Dunne
a052aefc8a Removed unused Redirected property 2020-08-25 20:56:15 -06:00
Rich Dunne
689c5da8ec Refactored TrafficPathing class into VehicleCollector and AITasking classes 2020-08-25 17:10:33 -06:00
Renamed from SceneManager/TrafficPathing.cs (Browse further)