1
Fork 0
mirror of https://github.com/thegeneralist01/Scene-Manager-DevRepo synced 2026-01-11 15:40:29 +01:00
Scene-Manager-DevRepo/SceneManager
2020-09-22 14:24:07 -06:00
..
Menus Added loop to ensure driver is deleted before the vehicle is deleted upon dismiss from world 2020-09-22 14:24:07 -06:00
Object Classes Fixed collector radius blip changing size on update when the player did not change the size in the menu. Added nullref checks for blips in updating the blip position. 2020-09-21 11:31:16 -06:00
Properties Adding waypoint no longer resets the waypoint type, fixed a bug and crash with remove waypoint option. Functional version before major menu updates 2020-06-15 17:28:46 -06:00
AITasking.cs Added more null ref checks. Refactored initial task assignment to take into account whether a vehicle was Directed 2020-09-20 12:58:32 -06:00
EntryPoint.cs Removed GetPaths() method from PathMainMenu and updated references to paths list. 2020-09-15 13:49:10 -06:00
GetUserInput.cs Updated methods from public to internal 2020-09-14 13:19:28 -06:00
Hints.cs Updated methods from public to internal 2020-09-14 13:19:28 -06:00
Logger.cs Changed public methods to internal 2020-09-14 13:17:14 -06:00
SceneManager.csproj Removed code pertaining to Patreon verification 2020-09-14 12:11:44 -06:00
Settings.cs Updated methods from public to internal 2020-09-14 13:19:28 -06:00
VehicleCollector.cs Added condition for IsValidForCollection that the vehicle's engine is on. Added loop checking for vehicle driver after a driver has to be created 2020-09-21 11:32:08 -06:00