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Changed GetNearbyVehicles param value to max for getting nearby driver in directDriver option
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1 changed files with 1 additions and 1 deletions
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@ -240,7 +240,7 @@ namespace SceneManager
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if (selectedItem == directDriver)
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if (selectedItem == directDriver)
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{
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{
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var nearbyVehicle = Game.LocalPlayer.Character.GetNearbyVehicles(3).Where(v => v != Game.LocalPlayer.Character.CurrentVehicle && v.VehicleAndDriverValid()).FirstOrDefault();
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var nearbyVehicle = Game.LocalPlayer.Character.GetNearbyVehicles(16).Where(v => v != Game.LocalPlayer.Character.CurrentVehicle && v.VehicleAndDriverValid()).FirstOrDefault();
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if (nearbyVehicle)
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if (nearbyVehicle)
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{
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{
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