Rich
56a770b718
Add api ( #5 )
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* Add API
* Added API
* Updated version
* Updated RNUI
* Added checks for null paths
* BelongsToPath menu item now toggles on/off depending if any paths exist
2021-08-03 11:07:14 -06:00
Rich Dunne
0a5eb76048
Added dynamic menu width
2021-07-07 07:21:37 -06:00
Rich Dunne
8e5821006b
Increased menu max items property
2021-05-23 06:41:49 -06:00
Rich Dunne
5b872b7c87
Added option to add unassigned barriers to a designated path
2021-05-15 09:40:54 -06:00
Rich Dunne
f337f4b3d9
Added ability to add barriers to paths
2021-05-07 04:02:50 -06:00
Rich Dunne
93951b3e28
Added Barrier object
2021-05-01 13:11:33 -06:00
Rich Dunne
f1554a4aea
Big refactor
2021-01-10 08:35:21 -07:00
Rich Dunne
8a40b41077
Added "immobile" menu option. Removed traffic light menu option. Refactored "Rest Barriers" code into a new gamefiber.
2020-12-06 07:24:56 -07:00
Rich Dunne
3e33ce2569
Updated RNUIMouseInputHandler.Initialize parameters due to refactor
2020-11-27 15:05:33 -07:00
Rich Dunne
4969ebd7a3
Removed unused variable
2020-11-26 07:37:18 -07:00
Rich Dunne
4c0ca772e8
Disabled deletion/creation of shadow barrier and re-enabled updating position based on mouse position.
2020-11-12 19:19:19 -07:00
Rich Dunne
467ca54c39
Refactored to implement RNUIMouseInputHandler class.
2020-11-08 11:15:15 -07:00
Rich Dunne
9ff7aabd9f
Mouse can now be used to fully navigate menus
2020-10-23 06:22:19 -06:00
Rich Dunne
d2b091a565
Modified hint notification layout
2020-10-18 19:38:06 -06:00
Rich Dunne
22dac470b7
Invalid shadow barrier object now displays a message and returns.
2020-10-16 12:57:35 -06:00
Rich Dunne
8bbb30e072
Added check for if shadowBarrier is invalid after creation
2020-10-15 14:51:42 -06:00
Rich Dunne
f25da3e307
Barrier menu width now adjusts to fit scroller item text
2020-10-11 14:57:57 -06:00
Rich Dunne
91e154a866
Refactored to allow barriers to be respawned if they were deleted outside of the plugin
2020-09-20 12:52:32 -06:00
Rich Dunne
53caddcc44
Added null check for removing nearest barrier
2020-09-17 16:11:08 -06:00
Rich Dunne
89771ab3df
Refactored some private functions to local functions, updated public functions to internal.
2020-09-14 13:16:49 -06:00
Rich Dunne
70ef7a6596
Updated TracePlayerView distance value to reference BarrierPlacementDistance from Settings class.
2020-09-14 12:00:45 -06:00
Rich Dunne
de6169101f
Shadow barrier will now only appear while the barrierList or rotateBarrier menu items are selected. Reset Barriers code fixed for road barrel w/ base object.
2020-09-13 02:51:46 -06:00
Rich Dunne
1aa94a0d50
Resetting barriers now removes the old barrier and spawns a new one at the original position/heading. Made it so you can no longer spawn barriers on top of other barriers
2020-09-07 20:23:27 -06:00
Rich Dunne
55056cc1f3
Added ability for users to provide their own barriers in the .ini
2020-09-07 00:04:20 -06:00
Rich Dunne
36a04f94c7
Fixed flares resetting when they weren't supposed to by referencing the correct model name.
2020-09-06 22:08:20 -06:00
Rich Dunne
7c28d2dddd
Excluded flares from being reset
2020-09-04 04:34:40 -06:00
Rich Dunne
24b3eae6a7
Fixed value reference for when Barrier menu options are enabled/disabled based on shadow cone distance to player
2020-08-31 06:31:45 -06:00
Rich Dunne
3f5ce3aace
Added "Reset Barriers" option to menu
2020-08-30 15:33:28 -06:00
Rich Dunne
646498bbc5
Added settings option for configurable barrier placement distance
2020-08-30 09:55:38 -06:00
Rich Dunne
a7fd140e1f
Created new Hints class. Implemented Hints.Display method. Added option to SettingsMenu to enable/disable hints in-game.
2020-08-26 19:16:28 -06:00
Rich Dunne
99cb039797
Fixed flares spawning upright
2020-08-26 18:35:45 -06:00
Rich Dunne
2d08f9e2b5
Changed selectable menu item text color to Gold. Updated rotation step to 10
2020-08-24 10:12:24 -06:00
Rich Dunne
fe72d5daf8
Updated menu references based on MenuManager refactor
2020-08-20 18:57:20 -06:00
Rich Dunne
f4c1c0c693
Mid-refactor
2020-08-18 19:00:29 -06:00