Rich Dunne
|
334ec2358c
|
Organized code into local functions within DeletePath. Deleted duplicate speed zone removal code. collectedVehicle is now dismissed when directed to another path in order to remove them from their current path.
|
2020-10-04 13:52:52 -06:00 |
|
Rich Dunne
|
14378211b6
|
CreateWaypointBlip is now a local function and not referenced elsewhere
|
2020-10-01 06:05:05 -06:00 |
|
Rich Dunne
|
6ce58a7d8e
|
Added local function to create waypoint blip for Add As New Waypoint
|
2020-10-01 06:04:40 -06:00 |
|
Rich Dunne
|
7688768d9b
|
Updated check when deleting vehicle to include all occupants, not just driver
|
2020-09-22 14:40:24 -06:00 |
|
Rich Dunne
|
64c7afed14
|
Added loop to ensure driver is deleted before the vehicle is deleted upon dismiss from world
|
2020-09-22 14:24:07 -06:00 |
|
Rich Dunne
|
03d18f621f
|
Added functions to update path blips and path numbers when a single path is deleted.
|
2020-09-21 11:30:21 -06:00 |
|
Rich Dunne
|
55af040a6b
|
Increased maximum waypoint speed from 80 to 100
|
2020-09-21 11:29:26 -06:00 |
|
Rich Dunne
|
5fe643ea42
|
Refactored dismiss driver options. "From position" is replaced with "From world"
|
2020-09-20 12:54:09 -06:00 |
|
Rich Dunne
|
561b8f3a21
|
Fixed waypoints not updating correctly when adding a new collector waypoint
|
2020-09-20 12:53:16 -06:00 |
|
Rich Dunne
|
91e154a866
|
Refactored to allow barriers to be respawned if they were deleted outside of the plugin
|
2020-09-20 12:52:32 -06:00 |
|
Rich Dunne
|
53caddcc44
|
Added null check for removing nearest barrier
|
2020-09-17 16:11:08 -06:00 |
|
Rich Dunne
|
2241e107de
|
Removed GetPaths() method from PathMainMenu and updated references to paths list.
|
2020-09-15 13:49:10 -06:00 |
|
Rich Dunne
|
5ae4a13f2b
|
Moved some variable assignments back into their build menu method.
|
2020-09-14 16:42:51 -06:00 |
|
Rich Dunne
|
d29e38f25c
|
Refactored menu item initializations, updated public methods to internal
|
2020-09-14 14:48:00 -06:00 |
|
Rich Dunne
|
d60c9ff105
|
Refactored menu item initializations, updated Game.LogTrivial calls to Logger.Log, updated public methods to internal
|
2020-09-14 14:47:37 -06:00 |
|
Rich Dunne
|
de3aade534
|
Refactored menu item initializations, updated Game.LogTrivial calls to Logger.Log, refactored SetDriveSpeedForWaypoint as local function
|
2020-09-14 14:47:05 -06:00 |
|
Rich Dunne
|
4dbe037cdd
|
Refactored menu item initializations, updated Game.LogTrivial calls to Logger.Log
|
2020-09-14 14:46:43 -06:00 |
|
Rich Dunne
|
514211dd96
|
Updated public methods and properties to internal, changed Game.LogTrivial calls to Logger.Log
|
2020-09-14 13:23:03 -06:00 |
|
Rich Dunne
|
89771ab3df
|
Refactored some private functions to local functions, updated public functions to internal.
|
2020-09-14 13:16:49 -06:00 |
|
Rich Dunne
|
02a603ad15
|
Removed unnecessary code and updated references.
|
2020-09-14 12:15:34 -06:00 |
|
Rich Dunne
|
480ef8975f
|
Removed unncessary code, updated references.
|
2020-09-14 12:02:20 -06:00 |
|
Rich Dunne
|
530686a8b2
|
Removed menu option to adjust barrier placement distance and removed any references for it.
|
2020-09-14 12:01:28 -06:00 |
|
Rich Dunne
|
70ef7a6596
|
Updated TracePlayerView distance value to reference BarrierPlacementDistance from Settings class.
|
2020-09-14 12:00:45 -06:00 |
|
Rich Dunne
|
af2476bb2f
|
Extracted Draw3DWaypointOnPlayer method to PathMainMenu for when a new path is created. Removed referencs to DebugGraphics class
|
2020-09-14 11:30:14 -06:00 |
|
Rich Dunne
|
d6fd840333
|
Adjusted menu descriptions and colors
|
2020-09-13 04:49:04 -06:00 |
|
Rich Dunne
|
08115a871b
|
Removed DebugGraphics.LoopToDrawDebugGraphics reference.
|
2020-09-13 02:58:19 -06:00 |
|
Rich Dunne
|
628120f5f2
|
Removed IsInCollectedVehicles method. Added code to DeletePath method for vehicles stopped at a waypoint. Refactored directDriver and dismissDriver options.
|
2020-09-13 02:57:26 -06:00 |
|
Rich Dunne
|
5d3d90bfe7
|
Removed DebugGraphics.LoopToDrawDebugGraphics method from trafficAddWaypoint
|
2020-09-13 02:55:09 -06:00 |
|
Rich Dunne
|
6456f43b99
|
Updating the only waypoint in a path must now be a collector waypoint.
|
2020-09-13 02:54:03 -06:00 |
|
Rich Dunne
|
1b9a3b4ceb
|
Updated reference to PathMainMenu.DeletePath method
|
2020-09-13 02:52:16 -06:00 |
|
Rich Dunne
|
de6169101f
|
Shadow barrier will now only appear while the barrierList or rotateBarrier menu items are selected. Reset Barriers code fixed for road barrel w/ base object.
|
2020-09-13 02:51:46 -06:00 |
|
Rich Dunne
|
8fb6f33ffb
|
Updated references based on CollectedVehicle refactor.
|
2020-09-07 20:27:22 -06:00 |
|
Rich Dunne
|
27d4b5c39a
|
Updated path reference based on CollectedVehicle refactoring.
|
2020-09-07 20:26:35 -06:00 |
|
Rich Dunne
|
1aa94a0d50
|
Resetting barriers now removes the old barrier and spawns a new one at the original position/heading. Made it so you can no longer spawn barriers on top of other barriers
|
2020-09-07 20:23:27 -06:00 |
|
Rich Dunne
|
55056cc1f3
|
Added ability for users to provide their own barriers in the .ini
|
2020-09-07 00:04:20 -06:00 |
|
Rich Dunne
|
a816967255
|
Added new Drive-To mode (Direct) which allows the AI to drive on the wrong side of the road to the next waypoint.
|
2020-09-06 22:09:02 -06:00 |
|
Rich Dunne
|
36a04f94c7
|
Fixed flares resetting when they weren't supposed to by referencing the correct model name.
|
2020-09-06 22:08:20 -06:00 |
|
Rich Dunne
|
1bb4f2d750
|
Added menu options to enable/disable map blips, as well as save settings to the plugin's .ini file
|
2020-09-06 14:26:09 -06:00 |
|
Rich Dunne
|
a4e85eab51
|
Updated reference names based on refactorings. Added check during waypoint blip creation whether blips are enabled in order to set the correct blip.Alpha
|
2020-09-06 14:25:21 -06:00 |
|
Rich Dunne
|
6941f26141
|
Removed unused using statements
|
2020-09-06 14:23:30 -06:00 |
|
Rich Dunne
|
6321fce313
|
Renamed togglePath checkbox item to disablePath
|
2020-09-06 14:23:18 -06:00 |
|
Rich Dunne
|
e756ecb60f
|
Renamed togglePath checkbox item to disablePath
|
2020-09-06 14:22:06 -06:00 |
|
Rich Dunne
|
f770a6298f
|
Fixed DismissDriver, attempted to fix emergency vehicle sirens turning on when dismissed
|
2020-09-06 09:20:34 -06:00 |
|
Rich Dunne
|
1d2e64ff88
|
Moved World.SpeedZone code to Waypoint class, updated references from refactoring
|
2020-09-06 09:19:54 -06:00 |
|
Rich Dunne
|
7513326e46
|
Moved World.SpeedZone code to Waypoint class
|
2020-09-06 09:19:10 -06:00 |
|
Rich Dunne
|
30ff396e0d
|
Refactored reference names
|
2020-09-05 14:06:17 -06:00 |
|
Rich Dunne
|
2581ce666d
|
Removed parameter from DebugGraphics.LoopToDrawDebugGraphics method.
|
2020-09-05 14:06:01 -06:00 |
|
Rich Dunne
|
801eca2cb2
|
Refactored reference names, removed unused code.
|
2020-09-05 14:05:30 -06:00 |
|
Rich Dunne
|
6b2cb588cb
|
Refactored reference names for easier readability. Added event handler for OnIndexChanged on editWaypoint scroller item as a part of drawing the marker for the waypoint currently being edited.
|
2020-09-05 14:04:01 -06:00 |
|
Rich Dunne
|
beeafcb6a0
|
Speed radius can now no longer be less than collection radius.
|
2020-09-04 19:55:55 -06:00 |
|