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164 commits

Author SHA1 Message Date
Rich Dunne
a4e85eab51 Updated reference names based on refactorings. Added check during waypoint blip creation whether blips are enabled in order to set the correct blip.Alpha 2020-09-06 14:25:21 -06:00
Rich Dunne
6941f26141 Removed unused using statements 2020-09-06 14:23:30 -06:00
Rich Dunne
6321fce313 Renamed togglePath checkbox item to disablePath 2020-09-06 14:23:18 -06:00
Rich Dunne
e756ecb60f Renamed togglePath checkbox item to disablePath 2020-09-06 14:22:06 -06:00
Rich Dunne
f770a6298f Fixed DismissDriver, attempted to fix emergency vehicle sirens turning on when dismissed 2020-09-06 09:20:34 -06:00
Rich Dunne
1d2e64ff88 Moved World.SpeedZone code to Waypoint class, updated references from refactoring 2020-09-06 09:19:54 -06:00
Rich Dunne
7513326e46 Moved World.SpeedZone code to Waypoint class 2020-09-06 09:19:10 -06:00
Rich Dunne
30ff396e0d Refactored reference names 2020-09-05 14:06:17 -06:00
Rich Dunne
2581ce666d Removed parameter from DebugGraphics.LoopToDrawDebugGraphics method. 2020-09-05 14:06:01 -06:00
Rich Dunne
801eca2cb2 Refactored reference names, removed unused code. 2020-09-05 14:05:30 -06:00
Rich Dunne
6b2cb588cb Refactored reference names for easier readability. Added event handler for OnIndexChanged on editWaypoint scroller item as a part of drawing the marker for the waypoint currently being edited. 2020-09-05 14:04:01 -06:00
Rich Dunne
beeafcb6a0 Speed radius can now no longer be less than collection radius. 2020-09-04 19:55:55 -06:00
Rich Dunne
7c28d2dddd Excluded flares from being reset 2020-09-04 04:34:40 -06:00
Rich Dunne
305aa22af2 Added more null checks 2020-09-03 17:49:54 -06:00
Rich Dunne
02c545e6a2 Changed blip colors to match waypoint marker colors 2020-09-03 17:49:38 -06:00
Rich Dunne
72f5a48201 Blips for new waypoints added to disabled paths via the edit waypoint menu will now have correctly transparent blips 2020-09-03 17:48:12 -06:00
Rich Dunne
fa38dc28e5 Changed speed zone radius options from 50m max with 1m increments to 200m max with 5m increments. 2020-08-31 06:43:15 -06:00
Rich Dunne
24b3eae6a7 Fixed value reference for when Barrier menu options are enabled/disabled based on shadow cone distance to player 2020-08-31 06:31:45 -06:00
Rich Dunne
92c444e9ea Changed CreateWaypointBlip method from public to private 2020-08-30 15:34:56 -06:00
Rich Dunne
d75229c83e Added new "Add As New Waypoint" menu option to edit waypoint menu 2020-08-30 15:34:11 -06:00
Rich Dunne
3f5ce3aace Added "Reset Barriers" option to menu 2020-08-30 15:33:28 -06:00
Rich Dunne
54c2bd8c12 Added separate menu option for collector waypoint speed zone. 2020-08-30 10:05:58 -06:00
Rich Dunne
646498bbc5 Added settings option for configurable barrier placement distance 2020-08-30 09:55:38 -06:00
Rich Dunne
934e73d5c1 Added waypoint sphere on player while path creation menu is open if 3D waypoints are enabled. 2020-08-27 15:57:59 -06:00
Rich Dunne
95f65c792c Refactored collectedVehicles from Dictionary to List 2020-08-27 15:01:57 -06:00
Rich Dunne
e8c5e2ca69 Fixed PathMainMenu not functioning correctly after finishing a path 2020-08-26 19:51:13 -06:00
Rich Dunne
a7fd140e1f Created new Hints class. Implemented Hints.Display method. Added option to SettingsMenu to enable/disable hints in-game. 2020-08-26 19:16:28 -06:00
Rich Dunne
99cb039797 Fixed flares spawning upright 2020-08-26 18:35:45 -06:00
Rich Dunne
773f76a7de Updated code to reference Path State enum based on recent refactor 2020-08-26 16:16:31 -06:00
Rich Dunne
fc76ea1f80 Replaced Path's IsFinished bool with State enum 2020-08-26 04:38:47 -06:00
Rich Dunne
a052aefc8a Removed unused Redirected property 2020-08-25 20:56:15 -06:00
Rich Dunne
82d1e5293c Refactored due to changing when a path is considered "being created" 2020-08-25 20:54:09 -06:00
Rich Dunne
cfd99f7f9a Replaced float menu scroller items with numerical scrollers. Reconfigured when a path is considered "being created" 2020-08-25 20:53:41 -06:00
Rich Dunne
be99986d7d Replaced float scroller items with numerical scrollers 2020-08-25 20:52:43 -06:00
Rich Dunne
5f3f22d2c4 Updated references based on TrafficPathing refactor 2020-08-25 17:12:05 -06:00
Rich Dunne
5381d0c189 Removed unnecessary using statement 2020-08-25 17:11:14 -06:00
Rich Dunne
a0bf7ef512 Beginning to implement option to direct driver to nearest waypoint or path's first waypoint 2020-08-24 20:15:22 -06:00
Rich Dunne
fd4a46587d Fixed condition for toggling End Path menu item 2020-08-24 20:14:51 -06:00
Rich Dunne
25fbd0a8ec Added check if the waypoint's collector radius is set before trying to update it 2020-08-24 20:14:17 -06:00
Rich Dunne
1c2b776ea6 Removed RefreshMenu() method call 2020-08-24 10:13:50 -06:00
Rich Dunne
73865880ff Refactored menu so items are updated instead of deleted/re-added when the waypoint is changed 2020-08-24 10:13:16 -06:00
Rich Dunne
2d08f9e2b5 Changed selectable menu item text color to Gold. Updated rotation step to 10 2020-08-24 10:12:24 -06:00
Rich Dunne
bee2d44c4a Removed RefreshMenu method, replaced with changing createNewPath.Text value 2020-08-24 10:11:35 -06:00
Rich Dunne
c961bdc6fc Refactored RNUI elements 2020-08-24 09:17:13 -06:00
Rich Dunne
71f598f0da Removed unused using statements, renamed local variables, fixed some menu options being enabled when they shouldn't be 2020-08-24 09:16:30 -06:00
Rich Dunne
4857ce2095 Renamed local variables 2020-08-24 09:13:34 -06:00
Rich Dunne
c60fc5c032 Changed foreground color of menu options user can select 2020-08-24 07:07:32 -06:00
Rich Dunne
db0cc52873 Added toggling of trafficEndPath menu item based on path waypoints. Began implementing colored text for selectable menu items 2020-08-23 15:43:44 -06:00
Rich Dunne
c319d1910d Updated waypoint Collector field name to IsCollector 2020-08-23 15:42:14 -06:00
Rich Dunne
5e26f15e75 Updated references and method calls on CollectedVehicle objects as a result of CollectedVehicle refactor 2020-08-20 19:30:34 -06:00