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34 commits

Author SHA1 Message Date
Rich Dunne
7ee307f8e6 Commented out unnecessary logging for release 2020-10-15 14:52:50 -06:00
Rich Dunne
331aad38f8 Added loop to check if the player enters a collected vehicle, and dismiss it as a result. 2020-10-10 20:11:20 -06:00
Rich Dunne
86206688b4 AssignWaypointTasks now takes a Path parameter instead of a collection of Waypoints 2020-10-10 07:30:14 -06:00
Rich Dunne
b17135814c Removed irrelevant comment 2020-10-08 06:15:48 -06:00
Rich Dunne
a3b553cbff Remove SetVehicleAndDriverPersistence method now that it is handled by the CollectedVehicle class 2020-10-08 05:56:20 -06:00
Rich Dunne
0da63a655a Adjusted distance value for collection and dismissal of vehicles 2020-10-05 05:22:52 -06:00
Rich Dunne
e2924db25f Changed vehicle collection radius from 1.5x collector radius to 2x. This should match the dismissal check radius 2020-10-04 15:30:04 -06:00
Rich Dunne
2523f8eb10 Reconfigured some conditionals in an attempt to fix nullref exceptions 2020-10-02 05:41:01 -06:00
Rich Dunne
06777aa928 Added null check in driver creation 2020-10-01 05:52:44 -06:00
Rich Dunne
a833ab63d4 Commented out vehicle dismissal debug message to stop log spam 2020-09-24 04:14:03 -06:00
Rich Dunne
6247294039 Added check in vehicle dismissal loop for valid vehicle. Added code to remove dismissed vehicles from collection. 2020-09-23 05:21:11 -06:00
Rich Dunne
bbdcab048f Changed dismissal loop timer to 1 minute 2020-09-22 14:53:28 -06:00
Rich Dunne
2922102409 Added function to loop while the path exists checking for vehicles which need to be dismissed for cleanup 2020-09-22 14:49:54 -06:00
Rich Dunne
77bf3750bb Added condition for IsValidForCollection that the vehicle's engine is on. Added loop checking for vehicle driver after a driver has to be created 2020-09-21 11:32:08 -06:00
Rich Dunne
077854ffc1 Slightly increased distance check for getting vehicles near collector waypoints 2020-09-20 12:59:17 -06:00
Rich Dunne
e173d9da0c Updated methods from public to internal 2020-09-14 13:19:28 -06:00
Rich Dunne
24e9b51810 Updated log statements to use Logger class 2020-09-14 12:08:00 -06:00
Rich Dunne
fdd454783f Made GetNearbyVehiclesForCollection a local function within LoopForNearbyValidVehicles. Removed condition regarding a deprecated TasksAssigned property. 2020-09-14 12:03:29 -06:00
Rich Dunne
66fe80380c Adjusted vehicle collection LINQ argument from distance to collector waypoint < radius to <= radius. 2020-09-13 04:51:56 -06:00
Rich Dunne
354fb88b52 Refactored GetNearbyVehiclesForCollection LINQ conditions 2020-09-13 03:04:14 -06:00
Rich Dunne
27d4b5c39a Updated path reference based on CollectedVehicle refactoring. 2020-09-07 20:26:35 -06:00
Rich Dunne
ad2ef2c4a8 Changed vehicle collectinon distance to be less than collector radius. Removed unused code. 2020-09-07 08:52:20 -06:00
Rich Dunne
0320497fde Preparing to remove VehicleDismissed function 2020-09-06 09:22:41 -06:00
Rich Dunne
af57fd791e Refactored reference names 2020-09-05 14:08:07 -06:00
Rich Dunne
c40f2e13a5 Removed unused using statements 2020-09-04 04:35:49 -06:00
Rich Dunne
268bcc4ca6 Fixed AI driving around vehicles stopped at Stop waypoints. 2020-09-03 17:52:28 -06:00
Rich Dunne
5da0176f10 Fixed vehicles being collected while they are too far from a collector waypoint (cause was the same function being called for two different purposes). Added temporary debug blips for missing drivers. 2020-08-30 10:08:39 -06:00
Rich Dunne
a103d9be67 Changed DistanceTo method to DistanceTo2D in GetNearbyVehicles 2020-08-27 15:56:29 -06:00
Rich Dunne
95f65c792c Refactored collectedVehicles from Dictionary to List 2020-08-27 15:01:57 -06:00
Rich Dunne
0be10cb0ef Fixed typo in valid vehicle check 2020-08-26 19:50:37 -06:00
Rich Dunne
c8874a5186 Added null checks for vehicles and drivers. Included valid vehicle check into GetNearbyVehicles method 2020-08-26 19:30:53 -06:00
Rich Dunne
338fa61c94 Added condition to give drivers to empty vehicles resulting from GTA V memory management 2020-08-26 16:15:49 -06:00
Rich Dunne
a052aefc8a Removed unused Redirected property 2020-08-25 20:56:15 -06:00
Rich Dunne
689c5da8ec Refactored TrafficPathing class into VehicleCollector and AITasking classes 2020-08-25 17:10:33 -06:00
Renamed from SceneManager/TrafficPathing.cs (Browse further)