Rich Dunne
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b7b9cf3f8f
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Added guard clause function for null checks
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2020-09-07 08:51:19 -06:00 |
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Rich Dunne
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dfbf027b0f
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Added null check for collectedVehicle in DriveVehicleToNextWaypoint
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2020-09-07 00:04:41 -06:00 |
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Rich Dunne
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a816967255
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Added new Drive-To mode (Direct) which allows the AI to drive on the wrong side of the road to the next waypoint.
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2020-09-06 22:09:02 -06:00 |
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Rich Dunne
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82590778d3
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Added IsSirenSilent to try and fix emergency vehicles turning on their sirens upon dismissal
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2020-09-06 09:22:19 -06:00 |
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Rich Dunne
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c40f2e13a5
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Removed unused using statements
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2020-09-04 04:35:49 -06:00 |
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Rich Dunne
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268bcc4ca6
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Fixed AI driving around vehicles stopped at Stop waypoints.
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2020-09-03 17:52:28 -06:00 |
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Rich Dunne
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18a49ed143
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Tweaked AI driving flag values
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2020-08-31 06:42:34 -06:00 |
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Rich Dunne
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98f7efe647
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Added VehicleManeuver.GoForwardWithCustomSteeringAngle after each driving task to stop AI from braking at each waypoint.
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2020-08-30 10:06:46 -06:00 |
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Rich Dunne
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c8874a5186
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Added null checks for vehicles and drivers. Included valid vehicle check into GetNearbyVehicles method
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2020-08-26 19:30:53 -06:00 |
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Rich Dunne
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689c5da8ec
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Refactored TrafficPathing class into VehicleCollector and AITasking classes
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2020-08-25 17:10:33 -06:00 |
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