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33 commits

Author SHA1 Message Date
Rich Dunne
0a5eb76048 Added dynamic menu width 2021-07-07 07:21:37 -06:00
Rich Dunne
8e5821006b Increased menu max items property 2021-05-23 06:41:49 -06:00
Rich Dunne
5b872b7c87 Added option to add unassigned barriers to a designated path 2021-05-15 09:40:54 -06:00
Rich Dunne
f337f4b3d9 Added ability to add barriers to paths 2021-05-07 04:02:50 -06:00
Rich Dunne
93951b3e28 Added Barrier object 2021-05-01 13:11:33 -06:00
Rich Dunne
f1554a4aea Big refactor 2021-01-10 08:35:21 -07:00
Rich Dunne
8a40b41077 Added "immobile" menu option. Removed traffic light menu option. Refactored "Rest Barriers" code into a new gamefiber. 2020-12-06 07:24:56 -07:00
Rich Dunne
3e33ce2569 Updated RNUIMouseInputHandler.Initialize parameters due to refactor 2020-11-27 15:05:33 -07:00
Rich Dunne
4969ebd7a3 Removed unused variable 2020-11-26 07:37:18 -07:00
Rich Dunne
4c0ca772e8 Disabled deletion/creation of shadow barrier and re-enabled updating position based on mouse position. 2020-11-12 19:19:19 -07:00
Rich Dunne
467ca54c39 Refactored to implement RNUIMouseInputHandler class. 2020-11-08 11:15:15 -07:00
Rich Dunne
9ff7aabd9f Mouse can now be used to fully navigate menus 2020-10-23 06:22:19 -06:00
Rich Dunne
d2b091a565 Modified hint notification layout 2020-10-18 19:38:06 -06:00
Rich Dunne
22dac470b7 Invalid shadow barrier object now displays a message and returns. 2020-10-16 12:57:35 -06:00
Rich Dunne
8bbb30e072 Added check for if shadowBarrier is invalid after creation 2020-10-15 14:51:42 -06:00
Rich Dunne
f25da3e307 Barrier menu width now adjusts to fit scroller item text 2020-10-11 14:57:57 -06:00
Rich Dunne
91e154a866 Refactored to allow barriers to be respawned if they were deleted outside of the plugin 2020-09-20 12:52:32 -06:00
Rich Dunne
53caddcc44 Added null check for removing nearest barrier 2020-09-17 16:11:08 -06:00
Rich Dunne
89771ab3df Refactored some private functions to local functions, updated public functions to internal. 2020-09-14 13:16:49 -06:00
Rich Dunne
70ef7a6596 Updated TracePlayerView distance value to reference BarrierPlacementDistance from Settings class. 2020-09-14 12:00:45 -06:00
Rich Dunne
de6169101f Shadow barrier will now only appear while the barrierList or rotateBarrier menu items are selected. Reset Barriers code fixed for road barrel w/ base object. 2020-09-13 02:51:46 -06:00
Rich Dunne
1aa94a0d50 Resetting barriers now removes the old barrier and spawns a new one at the original position/heading. Made it so you can no longer spawn barriers on top of other barriers 2020-09-07 20:23:27 -06:00
Rich Dunne
55056cc1f3 Added ability for users to provide their own barriers in the .ini 2020-09-07 00:04:20 -06:00
Rich Dunne
36a04f94c7 Fixed flares resetting when they weren't supposed to by referencing the correct model name. 2020-09-06 22:08:20 -06:00
Rich Dunne
7c28d2dddd Excluded flares from being reset 2020-09-04 04:34:40 -06:00
Rich Dunne
24b3eae6a7 Fixed value reference for when Barrier menu options are enabled/disabled based on shadow cone distance to player 2020-08-31 06:31:45 -06:00
Rich Dunne
3f5ce3aace Added "Reset Barriers" option to menu 2020-08-30 15:33:28 -06:00
Rich Dunne
646498bbc5 Added settings option for configurable barrier placement distance 2020-08-30 09:55:38 -06:00
Rich Dunne
a7fd140e1f Created new Hints class. Implemented Hints.Display method. Added option to SettingsMenu to enable/disable hints in-game. 2020-08-26 19:16:28 -06:00
Rich Dunne
99cb039797 Fixed flares spawning upright 2020-08-26 18:35:45 -06:00
Rich Dunne
2d08f9e2b5 Changed selectable menu item text color to Gold. Updated rotation step to 10 2020-08-24 10:12:24 -06:00
Rich Dunne
fe72d5daf8 Updated menu references based on MenuManager refactor 2020-08-20 18:57:20 -06:00
Rich Dunne
f4c1c0c693 Mid-refactor 2020-08-18 19:00:29 -06:00