Rich Dunne
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f71d9b523b
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Added debug message regarding driver task being updated upon waypoint position change
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2020-11-26 16:37:08 -07:00 |
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Rich Dunne
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c011d037d2
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Updated version.
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2020-11-26 07:37:52 -07:00 |
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Rich Dunne
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8baf70831c
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Renamed some methods to improve clarity
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2020-11-26 07:37:46 -07:00 |
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Rich Dunne
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4969ebd7a3
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Removed unused variable
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2020-11-26 07:37:18 -07:00 |
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Rich Dunne
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e2d9c93e95
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Added check for Driver's current vehicle in driving loop in case the Driver exited Vehicle at some point. Adjusted some guard clause logic and log messages.
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2020-11-12 19:21:31 -07:00 |
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Rich Dunne
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4c0ca772e8
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Disabled deletion/creation of shadow barrier and re-enabled updating position based on mouse position.
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2020-11-12 19:19:19 -07:00 |
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Rich Dunne
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c05c1f6ddb
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Updated version
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2020-11-11 05:32:40 -07:00 |
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Rich Dunne
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dfd81dba1d
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Merge branch 'Testing' of https://github.com/Rich-Dunne/Scene-Manager-DevRepo into Testing
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2020-11-08 14:38:53 -07:00 |
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Rich Dunne
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47358f7841
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Removed unused method.
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2020-11-08 11:15:30 -07:00 |
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Rich Dunne
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467ca54c39
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Refactored to implement RNUIMouseInputHandler class.
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2020-11-08 11:15:15 -07:00 |
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Rich Dunne
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f0af9b6207
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Fixed a crash when a collected ped is arrested.
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2020-11-08 11:08:40 -07:00 |
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Rich Dunne
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3f05139c59
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Added MousePositionInWorld and RNUIMouseInputHandler classes
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2020-11-08 11:08:27 -07:00 |
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Rich Dunne
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3639c2e956
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Updated version
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2020-11-08 11:06:33 -07:00 |
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Rich Dunne
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46d5686bc3
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Added ini setting for Advanced Barrier Options. Added enum for TrafficLight state. Added debug message for invalid barriers.
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2020-11-08 11:04:36 -07:00 |
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Rich
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8ad0f282db
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Update README.md
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2020-10-26 14:56:04 -06:00 |
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Rich
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e2149d7390
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Update README.md
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2020-10-25 08:42:33 -06:00 |
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Rich Dunne
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92bf6de34c
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Removed class after refactoring into CollectedVehicle
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2020-10-25 08:41:52 -06:00 |
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Rich Dunne
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b233602ebd
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Added ConsoleCommand class, removed AITasking class.
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2020-10-25 08:41:38 -06:00 |
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Rich Dunne
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891a04fdcf
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Added console command to show info about collected vehicles.
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2020-10-25 08:41:15 -06:00 |
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Rich Dunne
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f39c102ea4
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Updated version
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2020-10-25 08:40:59 -06:00 |
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Rich Dunne
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d819c1b82b
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Fixed a bug where the 3D line between waypoints was still being drawn even though 3D waypoints were disabled in the settings menu.
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2020-10-25 08:40:45 -06:00 |
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Rich Dunne
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667bea553d
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Added a check for if the driver loses their task and reassigns it.
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2020-10-25 08:40:17 -06:00 |
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Rich Dunne
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3e59e08b59
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Removed unnecessary property setting when a vehicle is being removed from a path.
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2020-10-25 08:39:35 -06:00 |
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Rich Dunne
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11c441ebfc
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Fixed a bug where a 3D waypoint marker would be drawn even if 3D waypoints were disabled
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2020-10-25 08:38:25 -06:00 |
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Rich Dunne
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2505d2899c
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Added hint message if player tries to edit waypoints while 3D waypoints are disabled
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2020-10-25 08:37:35 -06:00 |
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Rich Dunne
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1321b0b91d
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Added check for CollectorRadius being more than SpeedZoneRadius. Added debug messages when values are reset to default.
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2020-10-24 07:48:05 -06:00 |
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Rich Dunne
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36fa5ffbf3
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Refactored AITasking into CollectedVehicle
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2020-10-24 07:47:29 -06:00 |
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Rich Dunne
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0fd8aa183e
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Version update
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2020-10-24 07:47:15 -06:00 |
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Rich Dunne
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a187d8bac9
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Updated reference to vehicle tasking based on AITasking refactor. Fixed speed zone radius not updating correctly.
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2020-10-24 07:47:09 -06:00 |
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Rich Dunne
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ebf8884842
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Refactored AITasking into CollectedVehicle.
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2020-10-24 07:46:40 -06:00 |
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Rich Dunne
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c3b174ddbf
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Fixed collector options not being enabled/disabled when Collector box is checked
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2020-10-24 07:45:44 -06:00 |
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Rich Dunne
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e656346110
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Modified a hint message
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2020-10-24 07:45:01 -06:00 |
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Rich Dunne
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e5f4a8803a
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Merge branch 'Testing' of https://github.com/Rich-Dunne/Scene-Manager-DevRepo into Testing
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2020-10-23 06:28:47 -06:00 |
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Rich Dunne
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dcc9594f00
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Consolidated all custom enums to this class. Added default waypoint settings from .ini
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2020-10-23 06:28:27 -06:00 |
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Rich Dunne
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e09188af2e
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Removed Logger class
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2020-10-23 06:27:47 -06:00 |
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Rich Dunne
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d7843a9e5a
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Removed class
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2020-10-23 06:27:35 -06:00 |
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Rich Dunne
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72db1d4171
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Removed unused usings. Refactored debug statements to use Game.LogTrivial instead of Logger.Log
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2020-10-23 06:27:25 -06:00 |
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Rich Dunne
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f64438a39b
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Added logic to update waypoint position during driving task if the waypoint position was changed before the driver arrived.
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2020-10-23 06:26:37 -06:00 |
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Rich Dunne
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3c3ad3d742
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Version update
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2020-10-23 06:24:40 -06:00 |
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Rich Dunne
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1788264977
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Updated marker position to be player's mouse position
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2020-10-23 06:24:30 -06:00 |
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Rich Dunne
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adf40c25ec
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Lines are now only drawn between waypoint markers under the same conditions that waypoint markers are drawn
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2020-10-23 06:23:50 -06:00 |
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Rich Dunne
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0af97e2b2d
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Added check for driver's current vehicle when releasing from Stop waypoint in case the ped is not in a vehicle.
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2020-10-23 06:22:52 -06:00 |
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Rich Dunne
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9ff7aabd9f
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Mouse can now be used to fully navigate menus
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2020-10-23 06:22:19 -06:00 |
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Rich
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251d3dcc47
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Merge branch 'master' into Testing
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2020-10-19 06:26:34 -06:00 |
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Rich Dunne
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f81c7675c8
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Updated version
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2020-10-19 06:12:45 -06:00 |
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Rich Dunne
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68b2fc46b7
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Re-ordered IsValidForCollection check for possible optimization
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2020-10-19 06:12:40 -06:00 |
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Rich Dunne
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360bfadf0d
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Added RNUI version checker.
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2020-10-18 19:39:53 -06:00 |
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Rich Dunne
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277a169cdf
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Added null check for current waypoint when tasks assigned. Removed unstucking code.
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2020-10-18 19:39:33 -06:00 |
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Rich Dunne
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9ebdc14c13
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Updated version
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2020-10-18 19:39:01 -06:00 |
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Rich Dunne
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ead8b3b759
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Moved waypoint collection code to Path object
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2020-10-18 19:38:49 -06:00 |
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