Rich Dunne
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69cf4a8cd3
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Adjusted driving style flags. Updated references to driving flag property
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2020-10-10 20:09:47 -06:00 |
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Rich Dunne
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d36c7fb012
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Refactored variable/object references to reflect changes in path creation/edit waypoint menus.
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2020-10-10 15:52:48 -06:00 |
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Rich Dunne
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5686363cb6
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Fixed speed zones being added on non-collector waypoints. Fixed speed zone being created at the player's position instead of the waypoint's position. Added function to remove waypoint blips and speed zone.
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2020-10-05 06:12:57 -06:00 |
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Rich Dunne
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0a2ef225ef
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Added condition to increase path marker height when directing a driver
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2020-10-04 15:31:06 -06:00 |
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Rich Dunne
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4cb8c10569
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Fixed waypoints being highlighted when they shouldn't be
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2020-09-27 07:44:15 -06:00 |
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Rich Dunne
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35d7595f6a
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Added condition to display taller markers if edit path is hovered
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2020-09-25 15:41:38 -06:00 |
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Rich Dunne
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139a1a4163
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Added collectorRadius to new blip parameter when waypoint is updated to collector
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2020-09-22 14:25:25 -06:00 |
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Rich Dunne
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b3ca91e7a7
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Fixed collector radius blip changing size on update when the player did not change the size in the menu. Added nullref checks for blips in updating the blip position.
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2020-09-21 11:31:16 -06:00 |
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Rich Dunne
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58a09087ee
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Fixed collector radius blip updating position to player's position when waypoint's position is not updated
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2020-09-20 13:17:37 -06:00 |
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Rich Dunne
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fb433612a3
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Set default values for optional constructor parameters. Added null check to UpdateDrivingFlag method
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2020-09-20 12:57:27 -06:00 |
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Rich Dunne
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454918f011
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Changed alpha of all markers to 100
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2020-09-17 16:11:19 -06:00 |
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Rich Dunne
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f2909ef6a8
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Removed unnecessary else statements, changed Z-height for waypoint currently being edited. Added condition for drawing edit waypoint to ensure it's only changing the waypoint markers for the selected path.
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2020-09-15 13:50:02 -06:00 |
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Rich Dunne
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47a5ea5879
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Set default state of EnableWaypointMarker to true, fixed DrawWaypointMarker not working correctly
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2020-09-14 14:45:38 -06:00 |
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Rich Dunne
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c141396d64
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Updated public methods and properties to internal
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2020-09-14 13:20:31 -06:00 |
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Rich Dunne
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7aedb19090
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Removed unnecessary code and updated references.
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2020-09-14 12:23:48 -06:00 |
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Rich Dunne
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d7fd0c5ee4
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Refactored how waypoint marker is drawn.
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2020-09-13 03:00:52 -06:00 |
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Rich Dunne
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27d4b5c39a
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Updated path reference based on CollectedVehicle refactoring.
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2020-09-07 20:26:35 -06:00 |
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Rich Dunne
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b79aacac98
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Fixed marker marker radius not matching blip scale
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2020-09-07 08:50:39 -06:00 |
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Rich Dunne
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a816967255
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Added new Drive-To mode (Direct) which allows the AI to drive on the wrong side of the road to the next waypoint.
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2020-09-06 22:09:02 -06:00 |
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Rich Dunne
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0d6f5ae51a
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Updated reference names based on refactorings. Added conditions for blip opacity based on whether map blips are enabled in settings.
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2020-09-06 14:27:22 -06:00 |
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Rich Dunne
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57d998b606
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Refactored for better encapsulation
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2020-09-06 09:21:45 -06:00 |
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Rich Dunne
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022097211c
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Added DrawMarkerForEditWaypoint method and _enableWaypointMarker bool.
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2020-09-05 14:07:26 -06:00 |
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Rich Dunne
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1738708e32
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Removed 0.5 multiplier from radiuses
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2020-09-04 04:35:22 -06:00 |
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Rich Dunne
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046bfbd599
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Fixed collector radius not matching marker radius
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2020-09-03 17:51:36 -06:00 |
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Rich Dunne
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0f70f4d001
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Increased marker alpha from 80 to 100
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2020-08-31 06:37:07 -06:00 |
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Rich Dunne
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54c2bd8c12
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Added separate menu option for collector waypoint speed zone.
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2020-08-30 10:05:58 -06:00 |
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Rich Dunne
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f75e4f299e
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Removed unused using statement
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2020-08-24 09:14:40 -06:00 |
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Rich Dunne
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0c2f9134da
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Fixed world speedzone not updating correctly when waypoint is updated
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2020-08-24 09:12:28 -06:00 |
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Rich Dunne
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d71d7ba275
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Updated waypoint Collector field name to IsCollector
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2020-08-23 15:42:35 -06:00 |
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Rich Dunne
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0dc3b19bc2
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Refactored with more encapsulation, better protection for class fields
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2020-08-20 15:31:10 -06:00 |
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Rich Dunne
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f4c1c0c693
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Mid-refactor
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2020-08-18 19:00:29 -06:00 |
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