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440 commits

Author SHA1 Message Date
Rich Dunne
dfd81dba1d Merge branch 'Testing' of https://github.com/Rich-Dunne/Scene-Manager-DevRepo into Testing 2020-11-08 14:38:53 -07:00
Rich Dunne
47358f7841 Removed unused method. 2020-11-08 11:15:30 -07:00
Rich Dunne
467ca54c39 Refactored to implement RNUIMouseInputHandler class. 2020-11-08 11:15:15 -07:00
Rich Dunne
f0af9b6207 Fixed a crash when a collected ped is arrested. 2020-11-08 11:08:40 -07:00
Rich Dunne
3f05139c59 Added MousePositionInWorld and RNUIMouseInputHandler classes 2020-11-08 11:08:27 -07:00
Rich Dunne
3639c2e956 Updated version 2020-11-08 11:06:33 -07:00
Rich Dunne
46d5686bc3 Added ini setting for Advanced Barrier Options. Added enum for TrafficLight state. Added debug message for invalid barriers. 2020-11-08 11:04:36 -07:00
Rich
8ad0f282db
Update README.md 2020-10-26 14:56:04 -06:00
Rich
e2149d7390
Update README.md 2020-10-25 08:42:33 -06:00
Rich Dunne
92bf6de34c Removed class after refactoring into CollectedVehicle 2020-10-25 08:41:52 -06:00
Rich Dunne
b233602ebd Added ConsoleCommand class, removed AITasking class. 2020-10-25 08:41:38 -06:00
Rich Dunne
891a04fdcf Added console command to show info about collected vehicles. 2020-10-25 08:41:15 -06:00
Rich Dunne
f39c102ea4 Updated version 2020-10-25 08:40:59 -06:00
Rich Dunne
d819c1b82b Fixed a bug where the 3D line between waypoints was still being drawn even though 3D waypoints were disabled in the settings menu. 2020-10-25 08:40:45 -06:00
Rich Dunne
667bea553d Added a check for if the driver loses their task and reassigns it. 2020-10-25 08:40:17 -06:00
Rich Dunne
3e59e08b59 Removed unnecessary property setting when a vehicle is being removed from a path. 2020-10-25 08:39:35 -06:00
Rich Dunne
11c441ebfc Fixed a bug where a 3D waypoint marker would be drawn even if 3D waypoints were disabled 2020-10-25 08:38:25 -06:00
Rich Dunne
2505d2899c Added hint message if player tries to edit waypoints while 3D waypoints are disabled 2020-10-25 08:37:35 -06:00
Rich Dunne
1321b0b91d Added check for CollectorRadius being more than SpeedZoneRadius. Added debug messages when values are reset to default. 2020-10-24 07:48:05 -06:00
Rich Dunne
36fa5ffbf3 Refactored AITasking into CollectedVehicle 2020-10-24 07:47:29 -06:00
Rich Dunne
0fd8aa183e Version update 2020-10-24 07:47:15 -06:00
Rich Dunne
a187d8bac9 Updated reference to vehicle tasking based on AITasking refactor. Fixed speed zone radius not updating correctly. 2020-10-24 07:47:09 -06:00
Rich Dunne
ebf8884842 Refactored AITasking into CollectedVehicle. 2020-10-24 07:46:40 -06:00
Rich Dunne
c3b174ddbf Fixed collector options not being enabled/disabled when Collector box is checked 2020-10-24 07:45:44 -06:00
Rich Dunne
e656346110 Modified a hint message 2020-10-24 07:45:01 -06:00
Rich Dunne
e5f4a8803a Merge branch 'Testing' of https://github.com/Rich-Dunne/Scene-Manager-DevRepo into Testing 2020-10-23 06:28:47 -06:00
Rich Dunne
dcc9594f00 Consolidated all custom enums to this class. Added default waypoint settings from .ini 2020-10-23 06:28:27 -06:00
Rich Dunne
e09188af2e Removed Logger class 2020-10-23 06:27:47 -06:00
Rich Dunne
d7843a9e5a Removed class 2020-10-23 06:27:35 -06:00
Rich Dunne
72db1d4171 Removed unused usings. Refactored debug statements to use Game.LogTrivial instead of Logger.Log 2020-10-23 06:27:25 -06:00
Rich Dunne
f64438a39b Added logic to update waypoint position during driving task if the waypoint position was changed before the driver arrived. 2020-10-23 06:26:37 -06:00
Rich Dunne
3c3ad3d742 Version update 2020-10-23 06:24:40 -06:00
Rich Dunne
1788264977 Updated marker position to be player's mouse position 2020-10-23 06:24:30 -06:00
Rich Dunne
adf40c25ec Lines are now only drawn between waypoint markers under the same conditions that waypoint markers are drawn 2020-10-23 06:23:50 -06:00
Rich Dunne
0af97e2b2d Added check for driver's current vehicle when releasing from Stop waypoint in case the ped is not in a vehicle. 2020-10-23 06:22:52 -06:00
Rich Dunne
9ff7aabd9f Mouse can now be used to fully navigate menus 2020-10-23 06:22:19 -06:00
Rich
251d3dcc47
Merge branch 'master' into Testing 2020-10-19 06:26:34 -06:00
Rich Dunne
f81c7675c8 Updated version 2020-10-19 06:12:45 -06:00
Rich Dunne
68b2fc46b7 Re-ordered IsValidForCollection check for possible optimization 2020-10-19 06:12:40 -06:00
Rich Dunne
360bfadf0d Added RNUI version checker. 2020-10-18 19:39:53 -06:00
Rich Dunne
277a169cdf Added null check for current waypoint when tasks assigned. Removed unstucking code. 2020-10-18 19:39:33 -06:00
Rich Dunne
9ebdc14c13 Updated version 2020-10-18 19:39:01 -06:00
Rich Dunne
ead8b3b759 Moved waypoint collection code to Path object 2020-10-18 19:38:49 -06:00
Rich Dunne
d2b091a565 Modified hint notification layout 2020-10-18 19:38:06 -06:00
Rich Dunne
3902ab1522 Moved CollectedVehicle object within Object Classes folder 2020-10-17 07:18:24 -06:00
Rich Dunne
8913585d7f Merge branch 'Testing' of https://github.com/Ridunnekulous/SceneManager into Testing 2020-10-17 07:15:33 -06:00
Rich Dunne
72b9ff591e Re-added CollectedVehicle after accidentally deleting it. Removed VehicleCollector class. 2020-10-17 07:15:04 -06:00
Rich Dunne
164b529421 Removed reference to VehicleCollector class. 2020-10-17 07:14:05 -06:00
Rich Dunne
1c130661cd Re-added after accidentally deleting. 2020-10-17 07:13:09 -06:00
Rich Dunne
be299e556f Removed unnecessary unstucking code. Fixed vehicles stopping briefly at waypoint they were directed to 2020-10-17 07:12:58 -06:00