Rich Dunne
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3c636c1564
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Merge branch 'Testing' of https://github.com/Ridunnekulous/SceneManager into Testing
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2020-09-14 16:43:33 -06:00 |
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Rich Dunne
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5ae4a13f2b
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Moved some variable assignments back into their build menu method.
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2020-09-14 16:42:51 -06:00 |
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Rich Dunne
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9deec7d113
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Updated plugin attributes
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2020-09-14 15:01:53 -06:00 |
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Rich Dunne
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d29e38f25c
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Refactored menu item initializations, updated public methods to internal
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2020-09-14 14:48:00 -06:00 |
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Rich Dunne
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d60c9ff105
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Refactored menu item initializations, updated Game.LogTrivial calls to Logger.Log, updated public methods to internal
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2020-09-14 14:47:37 -06:00 |
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Rich Dunne
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de3aade534
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Refactored menu item initializations, updated Game.LogTrivial calls to Logger.Log, refactored SetDriveSpeedForWaypoint as local function
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2020-09-14 14:47:05 -06:00 |
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Rich Dunne
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4dbe037cdd
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Refactored menu item initializations, updated Game.LogTrivial calls to Logger.Log
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2020-09-14 14:46:43 -06:00 |
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Rich Dunne
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47a5ea5879
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Set default state of EnableWaypointMarker to true, fixed DrawWaypointMarker not working correctly
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2020-09-14 14:45:38 -06:00 |
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Rich Dunne
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514211dd96
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Updated public methods and properties to internal, changed Game.LogTrivial calls to Logger.Log
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2020-09-14 13:23:03 -06:00 |
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Rich Dunne
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c141396d64
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Updated public methods and properties to internal
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2020-09-14 13:20:31 -06:00 |
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Rich Dunne
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e173d9da0c
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Updated methods from public to internal
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2020-09-14 13:19:28 -06:00 |
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Rich Dunne
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9cf578f380
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Changed public methods to internal
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2020-09-14 13:17:14 -06:00 |
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Rich Dunne
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89771ab3df
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Refactored some private functions to local functions, updated public functions to internal.
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2020-09-14 13:16:49 -06:00 |
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Rich Dunne
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730e85fe3c
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Changed Game.LogTrivial references to Logger.Log. Changed LoopWhileDrivingToWaypoint methods to local functions
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2020-09-14 12:33:34 -06:00 |
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Rich Dunne
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7aedb19090
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Removed unnecessary code and updated references.
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2020-09-14 12:23:48 -06:00 |
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Rich Dunne
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02a603ad15
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Removed unnecessary code and updated references.
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2020-09-14 12:15:34 -06:00 |
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Rich Dunne
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8d52f31ea2
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Changed Game.LogTrivial reference to Logger.Log
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2020-09-14 12:13:41 -06:00 |
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Rich Dunne
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eb52aee317
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Removed unnecessary code
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2020-09-14 12:13:01 -06:00 |
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Rich Dunne
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66cfe95557
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Removed code pertaining to Patreon verification
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2020-09-14 12:11:44 -06:00 |
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Rich Dunne
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24e9b51810
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Updated log statements to use Logger class
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2020-09-14 12:08:00 -06:00 |
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Rich Dunne
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fdd454783f
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Made GetNearbyVehiclesForCollection a local function within LoopForNearbyValidVehicles. Removed condition regarding a deprecated TasksAssigned property.
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2020-09-14 12:03:29 -06:00 |
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Rich Dunne
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480ef8975f
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Removed unncessary code, updated references.
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2020-09-14 12:02:20 -06:00 |
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Rich Dunne
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530686a8b2
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Removed menu option to adjust barrier placement distance and removed any references for it.
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2020-09-14 12:01:28 -06:00 |
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Rich Dunne
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70ef7a6596
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Updated TracePlayerView distance value to reference BarrierPlacementDistance from Settings class.
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2020-09-14 12:00:45 -06:00 |
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Rich Dunne
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3ebe712148
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Created new Logger class to automatically display Trivial or TrivialDebug messages based on program's build state.
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2020-09-14 11:31:30 -06:00 |
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Rich Dunne
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f200a7bf22
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Replaced Game.LogTrivial calls with calls to new Logger class.
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2020-09-14 11:30:52 -06:00 |
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Rich Dunne
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af2476bb2f
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Extracted Draw3DWaypointOnPlayer method to PathMainMenu for when a new path is created. Removed referencs to DebugGraphics class
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2020-09-14 11:30:14 -06:00 |
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Rich Dunne
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b67d4bdd50
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Added #ifdebug preprocessor for test version subtitle message.
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2020-09-14 10:52:01 -06:00 |
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Rich
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47653dfc47
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Delete install.gif
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2020-09-13 05:02:44 -06:00 |
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Rich Dunne
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68d558c9d7
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Merge branch 'Testing' of https://github.com/Ridunnekulous/SceneManager into Testing
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2020-09-13 04:52:40 -06:00 |
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Rich Dunne
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66fe80380c
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Adjusted vehicle collection LINQ argument from distance to collector waypoint < radius to <= radius.
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2020-09-13 04:51:56 -06:00 |
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Rich Dunne
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19409be1d9
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Disabled test version message
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2020-09-13 04:50:51 -06:00 |
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Rich Dunne
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e58dc71113
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Adjusted distance check of vehicle to waypoint position relative to waypoint's collector radius
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2020-09-13 04:50:35 -06:00 |
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Rich Dunne
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8c3752a483
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Adjusted distance check to nearest waypoint when dismissed.
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2020-09-13 04:49:52 -06:00 |
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Rich Dunne
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d6fd840333
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Adjusted menu descriptions and colors
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2020-09-13 04:49:04 -06:00 |
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Rich
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9471c07cbf
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Update README.md
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2020-09-13 04:39:12 -06:00 |
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Rich
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7982edfb94
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Update README.md
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2020-09-13 04:38:53 -06:00 |
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Rich
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b2d767bb26
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Update README.md
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2020-09-13 04:38:30 -06:00 |
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Rich
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19dd7717c6
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Update README.md
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2020-09-13 04:37:34 -06:00 |
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Rich
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1e29ad341b
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Update README.md
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2020-09-13 04:29:25 -06:00 |
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Rich
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98fc0a63df
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Update README.md
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2020-09-13 03:20:21 -06:00 |
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Rich
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39656c8ec6
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Add files via upload
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2020-09-13 03:20:07 -06:00 |
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Rich
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e87b798564
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Delete install.mp4
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2020-09-13 03:18:57 -06:00 |
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Rich
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b370788a0f
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Update README.md
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2020-09-13 03:15:17 -06:00 |
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Rich
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44d7c9efb4
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Add files via upload
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2020-09-13 03:14:48 -06:00 |
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Rich
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3a84b8778f
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Update README.md
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2020-09-13 03:13:57 -06:00 |
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Rich Dunne
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354fb88b52
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Refactored GetNearbyVehiclesForCollection LINQ conditions
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2020-09-13 03:04:14 -06:00 |
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Rich Dunne
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1a52badd04
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Updated control hints to no longer specify "while on foot"
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2020-09-13 03:03:02 -06:00 |
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Rich Dunne
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acadfed51e
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Removed reference to waypoint's DrawWaypointMarker method.
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2020-09-13 03:02:34 -06:00 |
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Rich Dunne
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a24350a435
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Removed DismissDriver method. Refactored waypoint tasking. Experimenting with new braking distance formula.
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2020-09-13 03:01:45 -06:00 |
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