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Commit graph

157 commits

Author SHA1 Message Date
Rich Dunne
1be5bea839 Refactored driver options to separate menu 2021-05-07 04:05:35 -06:00
Rich Dunne
4e2fbe7afe Added menu item for Driver Manager menu. Renamed menu items 2021-05-07 04:05:13 -06:00
Rich Dunne
7fc1a4f8e6 Updated namespace references 2021-05-07 04:04:47 -06:00
Rich Dunne
f415c2b69e Fixed references from path name refactor 2021-05-07 04:04:30 -06:00
Rich Dunne
7a5ffe3317 Updated Export Path menu item description. 2021-05-07 04:03:48 -06:00
Rich Dunne
910c4bcc16 Added separate menu for managing drivers 2021-05-07 04:03:13 -06:00
Rich Dunne
f337f4b3d9 Added ability to add barriers to paths 2021-05-07 04:02:50 -06:00
Rich Dunne
1e50d1f537 Moved to new namespace 2021-05-07 04:01:49 -06:00
Rich Dunne
93951b3e28 Added Barrier object 2021-05-01 13:11:33 -06:00
Rich Dunne
61141e9fb8 Initial commit 2021-01-10 08:35:57 -07:00
Rich Dunne
f1554a4aea Big refactor 2021-01-10 08:35:21 -07:00
Rich Dunne
a2b935659f Added using for SceneManager.Object and SceneManager.Utils. Removed unnecessary code for RNUIMouseInputHandler after having added InputManager dependency. 2020-12-06 07:28:51 -07:00
Rich Dunne
39f7bf6b95 Added using for SceneManager.Object and SceneManager.Utils. Removed unnecessary code for RNUIMouseInputHandler after having added InputManager dependency. ImportPath menu item hidden for release. 2020-12-06 07:28:43 -07:00
Rich Dunne
dbf4c3452d Added using for SceneManager.Object and SceneManager.Utils. Removed unnecessary code for RNUIMouseInputHandler after having added InputManager dependency. 2020-12-06 07:28:02 -07:00
Rich Dunne
23a0b0040e Changed class and methods from public to internal 2020-12-06 07:27:50 -07:00
Rich Dunne
cd41c9f240 Added using for SceneManager.Utils. Removed unnecessary code for RNUIMouseInputHandler after having added InputManager dependency. 2020-12-06 07:26:55 -07:00
Rich Dunne
b7a5cf7cc0 Added using for SceneManager.Object and SceneManager.Utils. Removed unnecessary code for RNUIMouseInputHandler after having added InputManager dependency. 2020-12-06 07:26:35 -07:00
Rich Dunne
b6ad2c031a ExportPath hidden for V2.2.0 release 2020-12-06 07:25:30 -07:00
Rich Dunne
8a40b41077 Added "immobile" menu option. Removed traffic light menu option. Refactored "Rest Barriers" code into a new gamefiber. 2020-12-06 07:24:56 -07:00
Rich Dunne
726bcedf8b Added Export Path menu item and method. 2020-11-27 15:06:10 -07:00
Rich Dunne
3e33ce2569 Updated RNUIMouseInputHandler.Initialize parameters due to refactor 2020-11-27 15:05:33 -07:00
Rich Dunne
4969ebd7a3 Removed unused variable 2020-11-26 07:37:18 -07:00
Rich Dunne
4c0ca772e8 Disabled deletion/creation of shadow barrier and re-enabled updating position based on mouse position. 2020-11-12 19:19:19 -07:00
Rich Dunne
47358f7841 Removed unused method. 2020-11-08 11:15:30 -07:00
Rich Dunne
467ca54c39 Refactored to implement RNUIMouseInputHandler class. 2020-11-08 11:15:15 -07:00
Rich Dunne
3e59e08b59 Removed unnecessary property setting when a vehicle is being removed from a path. 2020-10-25 08:39:35 -06:00
Rich Dunne
11c441ebfc Fixed a bug where a 3D waypoint marker would be drawn even if 3D waypoints were disabled 2020-10-25 08:38:25 -06:00
Rich Dunne
2505d2899c Added hint message if player tries to edit waypoints while 3D waypoints are disabled 2020-10-25 08:37:35 -06:00
Rich Dunne
ebf8884842 Refactored AITasking into CollectedVehicle. 2020-10-24 07:46:40 -06:00
Rich Dunne
c3b174ddbf Fixed collector options not being enabled/disabled when Collector box is checked 2020-10-24 07:45:44 -06:00
Rich Dunne
e656346110 Modified a hint message 2020-10-24 07:45:01 -06:00
Rich Dunne
9ff7aabd9f Mouse can now be used to fully navigate menus 2020-10-23 06:22:19 -06:00
Rich Dunne
ead8b3b759 Moved waypoint collection code to Path object 2020-10-18 19:38:49 -06:00
Rich Dunne
d2b091a565 Modified hint notification layout 2020-10-18 19:38:06 -06:00
Rich Dunne
497e0c423f Added new DismissOption for directed vehicles. Refactored for Path object now handling lists of vehicle collection. Dismiss From World now works on uncollected vehicles. 2020-10-17 07:10:47 -06:00
Rich Dunne
80a3007896 Fixed a menu item spelling error. Fixed some menu items not resetting to default values when new path is started. Refactored for Waypoint object now handling vehicle collection 2020-10-17 07:08:42 -06:00
Rich Dunne
51748694d6 Removed more logging for release. 2020-10-16 12:57:43 -06:00
Rich Dunne
22dac470b7 Invalid shadow barrier object now displays a message and returns. 2020-10-16 12:57:35 -06:00
Rich Dunne
7ee307f8e6 Commented out unnecessary logging for release 2020-10-15 14:52:50 -06:00
Rich Dunne
8bbb30e072 Added check for if shadowBarrier is invalid after creation 2020-10-15 14:51:42 -06:00
Rich Dunne
080701b0b1 Removed DismissOption.FromDirect 2020-10-11 15:01:32 -06:00
Rich Dunne
a06a2bbebe Added debug message for collected vehicle properties upon being directed 2020-10-11 14:58:21 -06:00
Rich Dunne
f25da3e307 Barrier menu width now adjusts to fit scroller item text 2020-10-11 14:57:57 -06:00
Rich Dunne
5d1a17ed1f Added new DismissOption enum for when a player enters a collected vehicle. Added null checking when deleting nearby vehicle from world. 2020-10-10 20:08:59 -06:00
Rich Dunne
822725ae2d Updated references to waypoint driving flag 2020-10-10 20:08:16 -06:00
Rich Dunne
423dc57fcb Updated references to waypoint driving flag. Edit Waypoint menu no longer rebuilds when a waypoint is updated. 2020-10-10 20:07:54 -06:00
Rich Dunne
075856fbce Fixed waypoint blip color not being correct when adding as a new waypoint 2020-10-10 15:56:10 -06:00
Rich Dunne
d36c7fb012 Refactored variable/object references to reflect changes in path creation/edit waypoint menus. 2020-10-10 15:52:48 -06:00
Rich Dunne
526ff83f90 Replaced waypoint type scroller item with checkboxes. Rearranged order of some menu items. 2020-10-10 15:52:14 -06:00
Rich Dunne
a68de1d56a Fixed vehicles being dismissed prematurely when directed from one path to another. 2020-10-10 07:29:39 -06:00