Rich Dunne
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4969ebd7a3
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Removed unused variable
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2020-11-26 07:37:18 -07:00 |
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Rich Dunne
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4c0ca772e8
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Disabled deletion/creation of shadow barrier and re-enabled updating position based on mouse position.
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2020-11-12 19:19:19 -07:00 |
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Rich Dunne
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47358f7841
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Removed unused method.
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2020-11-08 11:15:30 -07:00 |
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Rich Dunne
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467ca54c39
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Refactored to implement RNUIMouseInputHandler class.
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2020-11-08 11:15:15 -07:00 |
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Rich Dunne
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3e59e08b59
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Removed unnecessary property setting when a vehicle is being removed from a path.
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2020-10-25 08:39:35 -06:00 |
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Rich Dunne
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11c441ebfc
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Fixed a bug where a 3D waypoint marker would be drawn even if 3D waypoints were disabled
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2020-10-25 08:38:25 -06:00 |
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Rich Dunne
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2505d2899c
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Added hint message if player tries to edit waypoints while 3D waypoints are disabled
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2020-10-25 08:37:35 -06:00 |
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Rich Dunne
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ebf8884842
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Refactored AITasking into CollectedVehicle.
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2020-10-24 07:46:40 -06:00 |
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Rich Dunne
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c3b174ddbf
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Fixed collector options not being enabled/disabled when Collector box is checked
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2020-10-24 07:45:44 -06:00 |
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Rich Dunne
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e656346110
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Modified a hint message
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2020-10-24 07:45:01 -06:00 |
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Rich Dunne
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9ff7aabd9f
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Mouse can now be used to fully navigate menus
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2020-10-23 06:22:19 -06:00 |
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Rich Dunne
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ead8b3b759
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Moved waypoint collection code to Path object
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2020-10-18 19:38:49 -06:00 |
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Rich Dunne
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d2b091a565
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Modified hint notification layout
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2020-10-18 19:38:06 -06:00 |
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Rich Dunne
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497e0c423f
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Added new DismissOption for directed vehicles. Refactored for Path object now handling lists of vehicle collection. Dismiss From World now works on uncollected vehicles.
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2020-10-17 07:10:47 -06:00 |
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Rich Dunne
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80a3007896
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Fixed a menu item spelling error. Fixed some menu items not resetting to default values when new path is started. Refactored for Waypoint object now handling vehicle collection
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2020-10-17 07:08:42 -06:00 |
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Rich Dunne
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51748694d6
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Removed more logging for release.
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2020-10-16 12:57:43 -06:00 |
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Rich Dunne
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22dac470b7
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Invalid shadow barrier object now displays a message and returns.
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2020-10-16 12:57:35 -06:00 |
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Rich Dunne
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7ee307f8e6
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Commented out unnecessary logging for release
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2020-10-15 14:52:50 -06:00 |
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Rich Dunne
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8bbb30e072
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Added check for if shadowBarrier is invalid after creation
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2020-10-15 14:51:42 -06:00 |
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Rich Dunne
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080701b0b1
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Removed DismissOption.FromDirect
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2020-10-11 15:01:32 -06:00 |
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Rich Dunne
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a06a2bbebe
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Added debug message for collected vehicle properties upon being directed
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2020-10-11 14:58:21 -06:00 |
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Rich Dunne
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f25da3e307
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Barrier menu width now adjusts to fit scroller item text
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2020-10-11 14:57:57 -06:00 |
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Rich Dunne
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5d1a17ed1f
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Added new DismissOption enum for when a player enters a collected vehicle. Added null checking when deleting nearby vehicle from world.
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2020-10-10 20:08:59 -06:00 |
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Rich Dunne
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822725ae2d
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Updated references to waypoint driving flag
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2020-10-10 20:08:16 -06:00 |
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Rich Dunne
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423dc57fcb
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Updated references to waypoint driving flag. Edit Waypoint menu no longer rebuilds when a waypoint is updated.
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2020-10-10 20:07:54 -06:00 |
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Rich Dunne
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075856fbce
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Fixed waypoint blip color not being correct when adding as a new waypoint
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2020-10-10 15:56:10 -06:00 |
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Rich Dunne
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d36c7fb012
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Refactored variable/object references to reflect changes in path creation/edit waypoint menus.
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2020-10-10 15:52:48 -06:00 |
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Rich Dunne
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526ff83f90
|
Replaced waypoint type scroller item with checkboxes. Rearranged order of some menu items.
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2020-10-10 15:52:14 -06:00 |
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Rich Dunne
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a68de1d56a
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Fixed vehicles being dismissed prematurely when directed from one path to another.
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2020-10-10 07:29:39 -06:00 |
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Rich Dunne
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0ad0136c3a
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Vehicle and driver persistence is now set when a vehicle is collected, inside the CollectedVehicle class.
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2020-10-08 05:45:42 -06:00 |
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Rich Dunne
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5a36a3582a
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Changed GetNearbyVehicles param value to max for getting nearby driver in directDriver option
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2020-10-07 05:06:44 -06:00 |
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Rich Dunne
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f0a5fb6d80
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Fixed vehicle and driver persistence not being set after dismissal/before recollection
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2020-10-07 05:00:29 -06:00 |
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Rich Dunne
|
87e1b591f4
|
Moved waypoint removal code to the Waypoint class
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2020-10-05 06:11:47 -06:00 |
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Rich Dunne
|
4d305aea15
|
Directed vehicles are now dismissed properly from their paths and re-collected.
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2020-10-05 05:49:11 -06:00 |
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Rich Dunne
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334ec2358c
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Organized code into local functions within DeletePath. Deleted duplicate speed zone removal code. collectedVehicle is now dismissed when directed to another path in order to remove them from their current path.
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2020-10-04 13:52:52 -06:00 |
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Rich Dunne
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14378211b6
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CreateWaypointBlip is now a local function and not referenced elsewhere
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2020-10-01 06:05:05 -06:00 |
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Rich Dunne
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6ce58a7d8e
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Added local function to create waypoint blip for Add As New Waypoint
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2020-10-01 06:04:40 -06:00 |
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Rich Dunne
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7688768d9b
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Updated check when deleting vehicle to include all occupants, not just driver
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2020-09-22 14:40:24 -06:00 |
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Rich Dunne
|
64c7afed14
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Added loop to ensure driver is deleted before the vehicle is deleted upon dismiss from world
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2020-09-22 14:24:07 -06:00 |
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Rich Dunne
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03d18f621f
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Added functions to update path blips and path numbers when a single path is deleted.
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2020-09-21 11:30:21 -06:00 |
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Rich Dunne
|
55af040a6b
|
Increased maximum waypoint speed from 80 to 100
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2020-09-21 11:29:26 -06:00 |
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Rich Dunne
|
5fe643ea42
|
Refactored dismiss driver options. "From position" is replaced with "From world"
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2020-09-20 12:54:09 -06:00 |
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Rich Dunne
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561b8f3a21
|
Fixed waypoints not updating correctly when adding a new collector waypoint
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2020-09-20 12:53:16 -06:00 |
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Rich Dunne
|
91e154a866
|
Refactored to allow barriers to be respawned if they were deleted outside of the plugin
|
2020-09-20 12:52:32 -06:00 |
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Rich Dunne
|
53caddcc44
|
Added null check for removing nearest barrier
|
2020-09-17 16:11:08 -06:00 |
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Rich Dunne
|
2241e107de
|
Removed GetPaths() method from PathMainMenu and updated references to paths list.
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2020-09-15 13:49:10 -06:00 |
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Rich Dunne
|
5ae4a13f2b
|
Moved some variable assignments back into their build menu method.
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2020-09-14 16:42:51 -06:00 |
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Rich Dunne
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d29e38f25c
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Refactored menu item initializations, updated public methods to internal
|
2020-09-14 14:48:00 -06:00 |
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Rich Dunne
|
d60c9ff105
|
Refactored menu item initializations, updated Game.LogTrivial calls to Logger.Log, updated public methods to internal
|
2020-09-14 14:47:37 -06:00 |
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Rich Dunne
|
de3aade534
|
Refactored menu item initializations, updated Game.LogTrivial calls to Logger.Log, refactored SetDriveSpeedForWaypoint as local function
|
2020-09-14 14:47:05 -06:00 |
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