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136 commits

Author SHA1 Message Date
Rich Dunne
4969ebd7a3 Removed unused variable 2020-11-26 07:37:18 -07:00
Rich Dunne
4c0ca772e8 Disabled deletion/creation of shadow barrier and re-enabled updating position based on mouse position. 2020-11-12 19:19:19 -07:00
Rich Dunne
47358f7841 Removed unused method. 2020-11-08 11:15:30 -07:00
Rich Dunne
467ca54c39 Refactored to implement RNUIMouseInputHandler class. 2020-11-08 11:15:15 -07:00
Rich Dunne
3e59e08b59 Removed unnecessary property setting when a vehicle is being removed from a path. 2020-10-25 08:39:35 -06:00
Rich Dunne
11c441ebfc Fixed a bug where a 3D waypoint marker would be drawn even if 3D waypoints were disabled 2020-10-25 08:38:25 -06:00
Rich Dunne
2505d2899c Added hint message if player tries to edit waypoints while 3D waypoints are disabled 2020-10-25 08:37:35 -06:00
Rich Dunne
ebf8884842 Refactored AITasking into CollectedVehicle. 2020-10-24 07:46:40 -06:00
Rich Dunne
c3b174ddbf Fixed collector options not being enabled/disabled when Collector box is checked 2020-10-24 07:45:44 -06:00
Rich Dunne
e656346110 Modified a hint message 2020-10-24 07:45:01 -06:00
Rich Dunne
9ff7aabd9f Mouse can now be used to fully navigate menus 2020-10-23 06:22:19 -06:00
Rich Dunne
ead8b3b759 Moved waypoint collection code to Path object 2020-10-18 19:38:49 -06:00
Rich Dunne
d2b091a565 Modified hint notification layout 2020-10-18 19:38:06 -06:00
Rich Dunne
497e0c423f Added new DismissOption for directed vehicles. Refactored for Path object now handling lists of vehicle collection. Dismiss From World now works on uncollected vehicles. 2020-10-17 07:10:47 -06:00
Rich Dunne
80a3007896 Fixed a menu item spelling error. Fixed some menu items not resetting to default values when new path is started. Refactored for Waypoint object now handling vehicle collection 2020-10-17 07:08:42 -06:00
Rich Dunne
51748694d6 Removed more logging for release. 2020-10-16 12:57:43 -06:00
Rich Dunne
22dac470b7 Invalid shadow barrier object now displays a message and returns. 2020-10-16 12:57:35 -06:00
Rich Dunne
7ee307f8e6 Commented out unnecessary logging for release 2020-10-15 14:52:50 -06:00
Rich Dunne
8bbb30e072 Added check for if shadowBarrier is invalid after creation 2020-10-15 14:51:42 -06:00
Rich Dunne
080701b0b1 Removed DismissOption.FromDirect 2020-10-11 15:01:32 -06:00
Rich Dunne
a06a2bbebe Added debug message for collected vehicle properties upon being directed 2020-10-11 14:58:21 -06:00
Rich Dunne
f25da3e307 Barrier menu width now adjusts to fit scroller item text 2020-10-11 14:57:57 -06:00
Rich Dunne
5d1a17ed1f Added new DismissOption enum for when a player enters a collected vehicle. Added null checking when deleting nearby vehicle from world. 2020-10-10 20:08:59 -06:00
Rich Dunne
822725ae2d Updated references to waypoint driving flag 2020-10-10 20:08:16 -06:00
Rich Dunne
423dc57fcb Updated references to waypoint driving flag. Edit Waypoint menu no longer rebuilds when a waypoint is updated. 2020-10-10 20:07:54 -06:00
Rich Dunne
075856fbce Fixed waypoint blip color not being correct when adding as a new waypoint 2020-10-10 15:56:10 -06:00
Rich Dunne
d36c7fb012 Refactored variable/object references to reflect changes in path creation/edit waypoint menus. 2020-10-10 15:52:48 -06:00
Rich Dunne
526ff83f90 Replaced waypoint type scroller item with checkboxes. Rearranged order of some menu items. 2020-10-10 15:52:14 -06:00
Rich Dunne
a68de1d56a Fixed vehicles being dismissed prematurely when directed from one path to another. 2020-10-10 07:29:39 -06:00
Rich Dunne
0ad0136c3a Vehicle and driver persistence is now set when a vehicle is collected, inside the CollectedVehicle class. 2020-10-08 05:45:42 -06:00
Rich Dunne
5a36a3582a Changed GetNearbyVehicles param value to max for getting nearby driver in directDriver option 2020-10-07 05:06:44 -06:00
Rich Dunne
f0a5fb6d80 Fixed vehicle and driver persistence not being set after dismissal/before recollection 2020-10-07 05:00:29 -06:00
Rich Dunne
87e1b591f4 Moved waypoint removal code to the Waypoint class 2020-10-05 06:11:47 -06:00
Rich Dunne
4d305aea15 Directed vehicles are now dismissed properly from their paths and re-collected. 2020-10-05 05:49:11 -06:00
Rich Dunne
334ec2358c Organized code into local functions within DeletePath. Deleted duplicate speed zone removal code. collectedVehicle is now dismissed when directed to another path in order to remove them from their current path. 2020-10-04 13:52:52 -06:00
Rich Dunne
14378211b6 CreateWaypointBlip is now a local function and not referenced elsewhere 2020-10-01 06:05:05 -06:00
Rich Dunne
6ce58a7d8e Added local function to create waypoint blip for Add As New Waypoint 2020-10-01 06:04:40 -06:00
Rich Dunne
7688768d9b Updated check when deleting vehicle to include all occupants, not just driver 2020-09-22 14:40:24 -06:00
Rich Dunne
64c7afed14 Added loop to ensure driver is deleted before the vehicle is deleted upon dismiss from world 2020-09-22 14:24:07 -06:00
Rich Dunne
03d18f621f Added functions to update path blips and path numbers when a single path is deleted. 2020-09-21 11:30:21 -06:00
Rich Dunne
55af040a6b Increased maximum waypoint speed from 80 to 100 2020-09-21 11:29:26 -06:00
Rich Dunne
5fe643ea42 Refactored dismiss driver options. "From position" is replaced with "From world" 2020-09-20 12:54:09 -06:00
Rich Dunne
561b8f3a21 Fixed waypoints not updating correctly when adding a new collector waypoint 2020-09-20 12:53:16 -06:00
Rich Dunne
91e154a866 Refactored to allow barriers to be respawned if they were deleted outside of the plugin 2020-09-20 12:52:32 -06:00
Rich Dunne
53caddcc44 Added null check for removing nearest barrier 2020-09-17 16:11:08 -06:00
Rich Dunne
2241e107de Removed GetPaths() method from PathMainMenu and updated references to paths list. 2020-09-15 13:49:10 -06:00
Rich Dunne
5ae4a13f2b Moved some variable assignments back into their build menu method. 2020-09-14 16:42:51 -06:00
Rich Dunne
d29e38f25c Refactored menu item initializations, updated public methods to internal 2020-09-14 14:48:00 -06:00
Rich Dunne
d60c9ff105 Refactored menu item initializations, updated Game.LogTrivial calls to Logger.Log, updated public methods to internal 2020-09-14 14:47:37 -06:00
Rich Dunne
de3aade534 Refactored menu item initializations, updated Game.LogTrivial calls to Logger.Log, refactored SetDriveSpeedForWaypoint as local function 2020-09-14 14:47:05 -06:00