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511 commits

Author SHA1 Message Date
Rich Dunne
f64438a39b Added logic to update waypoint position during driving task if the waypoint position was changed before the driver arrived. 2020-10-23 06:26:37 -06:00
Rich Dunne
3c3ad3d742 Version update 2020-10-23 06:24:40 -06:00
Rich Dunne
1788264977 Updated marker position to be player's mouse position 2020-10-23 06:24:30 -06:00
Rich Dunne
adf40c25ec Lines are now only drawn between waypoint markers under the same conditions that waypoint markers are drawn 2020-10-23 06:23:50 -06:00
Rich Dunne
0af97e2b2d Added check for driver's current vehicle when releasing from Stop waypoint in case the ped is not in a vehicle. 2020-10-23 06:22:52 -06:00
Rich Dunne
9ff7aabd9f Mouse can now be used to fully navigate menus 2020-10-23 06:22:19 -06:00
Rich
909609f83d
Merge pull request #2 from Rich-Dunne/Testing
V2.0.1
2020-10-19 06:26:55 -06:00
Rich
251d3dcc47
Merge branch 'master' into Testing 2020-10-19 06:26:34 -06:00
Rich Dunne
f81c7675c8 Updated version 2020-10-19 06:12:45 -06:00
Rich Dunne
68b2fc46b7 Re-ordered IsValidForCollection check for possible optimization 2020-10-19 06:12:40 -06:00
Rich Dunne
360bfadf0d Added RNUI version checker. 2020-10-18 19:39:53 -06:00
Rich Dunne
277a169cdf Added null check for current waypoint when tasks assigned. Removed unstucking code. 2020-10-18 19:39:33 -06:00
Rich Dunne
9ebdc14c13 Updated version 2020-10-18 19:39:01 -06:00
Rich Dunne
ead8b3b759 Moved waypoint collection code to Path object 2020-10-18 19:38:49 -06:00
Rich Dunne
d2b091a565 Modified hint notification layout 2020-10-18 19:38:06 -06:00
Rich Dunne
3902ab1522 Moved CollectedVehicle object within Object Classes folder 2020-10-17 07:18:24 -06:00
Rich Dunne
8913585d7f Merge branch 'Testing' of https://github.com/Ridunnekulous/SceneManager into Testing 2020-10-17 07:15:33 -06:00
Rich Dunne
72b9ff591e Re-added CollectedVehicle after accidentally deleting it. Removed VehicleCollector class. 2020-10-17 07:15:04 -06:00
Rich Dunne
164b529421 Removed reference to VehicleCollector class. 2020-10-17 07:14:05 -06:00
Rich Dunne
1c130661cd Re-added after accidentally deleting. 2020-10-17 07:13:09 -06:00
Rich Dunne
be299e556f Removed unnecessary unstucking code. Fixed vehicles stopping briefly at waypoint they were directed to 2020-10-17 07:12:58 -06:00
Rich Dunne
cda8c31f43 Waypoint object now handles vehicle collection. 2020-10-17 07:12:18 -06:00
Rich Dunne
072d19d643 Path object now has it's own list of collected vehicles. 2020-10-17 07:11:59 -06:00
Rich Dunne
066395666c Refactored for new DismissOption and Path object now handling lists of collected vehicles 2020-10-17 07:11:28 -06:00
Rich Dunne
497e0c423f Added new DismissOption for directed vehicles. Refactored for Path object now handling lists of vehicle collection. Dismiss From World now works on uncollected vehicles. 2020-10-17 07:10:47 -06:00
Rich Dunne
80a3007896 Fixed a menu item spelling error. Fixed some menu items not resetting to default values when new path is started. Refactored for Waypoint object now handling vehicle collection 2020-10-17 07:08:42 -06:00
Rich
a5d8a5c940
Update README.md 2020-10-16 13:05:21 -06:00
Rich
0f724d62b8
Update README.md 2020-10-16 13:04:36 -06:00
Rich
287eec0052
Add files via upload 2020-10-16 13:03:46 -06:00
Rich
9e20de9aff
Merge pull request #1 from Rich-Dunne/Testing
V2.0 Merge
2020-10-16 13:03:02 -06:00
Rich Dunne
51748694d6 Removed more logging for release. 2020-10-16 12:57:43 -06:00
Rich Dunne
22dac470b7 Invalid shadow barrier object now displays a message and returns. 2020-10-16 12:57:35 -06:00
Rich Dunne
7ee307f8e6 Commented out unnecessary logging for release 2020-10-15 14:52:50 -06:00
Rich Dunne
8bbb30e072 Added check for if shadowBarrier is invalid after creation 2020-10-15 14:51:42 -06:00
Rich Dunne
080701b0b1 Removed DismissOption.FromDirect 2020-10-11 15:01:32 -06:00
Rich Dunne
772e618628 Fixed vehicles not being directed from paths/stop waypoints correctly 2020-10-11 15:00:08 -06:00
Rich Dunne
57a65e9031 Fixed blip colors not updating correctly when a waypoint is updated. Fixed 3D waypoints not drawing when the setting is disabled then re-enabled. Fixed a crash when blip setting is disabled then re-enabled. 2020-10-11 14:59:46 -06:00
Rich Dunne
a06a2bbebe Added debug message for collected vehicle properties upon being directed 2020-10-11 14:58:21 -06:00
Rich Dunne
f25da3e307 Barrier menu width now adjusts to fit scroller item text 2020-10-11 14:57:57 -06:00
Rich Dunne
331aad38f8 Added loop to check if the player enters a collected vehicle, and dismiss it as a result. 2020-10-10 20:11:20 -06:00
Rich Dunne
90b9b1dd64 Fixed a crash when trying to call DriveVehicleToNextWaypoint when the path has no waypoints. Removed dead code. 2020-10-10 20:10:53 -06:00
Rich Dunne
69cf4a8cd3 Adjusted driving style flags. Updated references to driving flag property 2020-10-10 20:09:47 -06:00
Rich Dunne
5ddcf3aead Added DismissOption.FromPlayer condition 2020-10-10 20:09:23 -06:00
Rich Dunne
5d1a17ed1f Added new DismissOption enum for when a player enters a collected vehicle. Added null checking when deleting nearby vehicle from world. 2020-10-10 20:08:59 -06:00
Rich Dunne
822725ae2d Updated references to waypoint driving flag 2020-10-10 20:08:16 -06:00
Rich Dunne
423dc57fcb Updated references to waypoint driving flag. Edit Waypoint menu no longer rebuilds when a waypoint is updated. 2020-10-10 20:07:54 -06:00
Rich Dunne
075856fbce Fixed waypoint blip color not being correct when adding as a new waypoint 2020-10-10 15:56:10 -06:00
Rich Dunne
d36c7fb012 Refactored variable/object references to reflect changes in path creation/edit waypoint menus. 2020-10-10 15:52:48 -06:00
Rich Dunne
526ff83f90 Replaced waypoint type scroller item with checkboxes. Rearranged order of some menu items. 2020-10-10 15:52:14 -06:00
Rich Dunne
b760192024 Drivers now block permanent events upon collection 2020-10-10 07:31:47 -06:00