Rich Dunne
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f39c102ea4
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Updated version
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2020-10-25 08:40:59 -06:00 |
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Rich Dunne
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d819c1b82b
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Fixed a bug where the 3D line between waypoints was still being drawn even though 3D waypoints were disabled in the settings menu.
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2020-10-25 08:40:45 -06:00 |
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Rich Dunne
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667bea553d
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Added a check for if the driver loses their task and reassigns it.
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2020-10-25 08:40:17 -06:00 |
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Rich Dunne
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3e59e08b59
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Removed unnecessary property setting when a vehicle is being removed from a path.
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2020-10-25 08:39:35 -06:00 |
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Rich Dunne
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11c441ebfc
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Fixed a bug where a 3D waypoint marker would be drawn even if 3D waypoints were disabled
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2020-10-25 08:38:25 -06:00 |
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Rich Dunne
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2505d2899c
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Added hint message if player tries to edit waypoints while 3D waypoints are disabled
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2020-10-25 08:37:35 -06:00 |
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Rich Dunne
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1321b0b91d
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Added check for CollectorRadius being more than SpeedZoneRadius. Added debug messages when values are reset to default.
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2020-10-24 07:48:05 -06:00 |
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Rich Dunne
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36fa5ffbf3
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Refactored AITasking into CollectedVehicle
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2020-10-24 07:47:29 -06:00 |
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Rich Dunne
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0fd8aa183e
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Version update
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2020-10-24 07:47:15 -06:00 |
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Rich Dunne
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a187d8bac9
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Updated reference to vehicle tasking based on AITasking refactor. Fixed speed zone radius not updating correctly.
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2020-10-24 07:47:09 -06:00 |
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Rich Dunne
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ebf8884842
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Refactored AITasking into CollectedVehicle.
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2020-10-24 07:46:40 -06:00 |
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Rich Dunne
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c3b174ddbf
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Fixed collector options not being enabled/disabled when Collector box is checked
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2020-10-24 07:45:44 -06:00 |
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Rich Dunne
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e656346110
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Modified a hint message
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2020-10-24 07:45:01 -06:00 |
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Rich Dunne
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e5f4a8803a
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Merge branch 'Testing' of https://github.com/Rich-Dunne/Scene-Manager-DevRepo into Testing
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2020-10-23 06:28:47 -06:00 |
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Rich Dunne
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dcc9594f00
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Consolidated all custom enums to this class. Added default waypoint settings from .ini
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2020-10-23 06:28:27 -06:00 |
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Rich Dunne
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e09188af2e
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Removed Logger class
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2020-10-23 06:27:47 -06:00 |
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Rich Dunne
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d7843a9e5a
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Removed class
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2020-10-23 06:27:35 -06:00 |
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Rich Dunne
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72db1d4171
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Removed unused usings. Refactored debug statements to use Game.LogTrivial instead of Logger.Log
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2020-10-23 06:27:25 -06:00 |
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Rich Dunne
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f64438a39b
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Added logic to update waypoint position during driving task if the waypoint position was changed before the driver arrived.
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2020-10-23 06:26:37 -06:00 |
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Rich Dunne
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3c3ad3d742
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Version update
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2020-10-23 06:24:40 -06:00 |
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Rich Dunne
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1788264977
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Updated marker position to be player's mouse position
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2020-10-23 06:24:30 -06:00 |
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Rich Dunne
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adf40c25ec
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Lines are now only drawn between waypoint markers under the same conditions that waypoint markers are drawn
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2020-10-23 06:23:50 -06:00 |
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Rich Dunne
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0af97e2b2d
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Added check for driver's current vehicle when releasing from Stop waypoint in case the ped is not in a vehicle.
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2020-10-23 06:22:52 -06:00 |
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Rich Dunne
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9ff7aabd9f
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Mouse can now be used to fully navigate menus
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2020-10-23 06:22:19 -06:00 |
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Rich
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251d3dcc47
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Merge branch 'master' into Testing
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2020-10-19 06:26:34 -06:00 |
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Rich Dunne
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f81c7675c8
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Updated version
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2020-10-19 06:12:45 -06:00 |
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Rich Dunne
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68b2fc46b7
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Re-ordered IsValidForCollection check for possible optimization
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2020-10-19 06:12:40 -06:00 |
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Rich Dunne
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360bfadf0d
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Added RNUI version checker.
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2020-10-18 19:39:53 -06:00 |
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Rich Dunne
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277a169cdf
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Added null check for current waypoint when tasks assigned. Removed unstucking code.
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2020-10-18 19:39:33 -06:00 |
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Rich Dunne
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9ebdc14c13
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Updated version
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2020-10-18 19:39:01 -06:00 |
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Rich Dunne
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ead8b3b759
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Moved waypoint collection code to Path object
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2020-10-18 19:38:49 -06:00 |
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Rich Dunne
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d2b091a565
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Modified hint notification layout
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2020-10-18 19:38:06 -06:00 |
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Rich Dunne
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3902ab1522
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Moved CollectedVehicle object within Object Classes folder
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2020-10-17 07:18:24 -06:00 |
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Rich Dunne
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8913585d7f
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Merge branch 'Testing' of https://github.com/Ridunnekulous/SceneManager into Testing
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2020-10-17 07:15:33 -06:00 |
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Rich Dunne
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72b9ff591e
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Re-added CollectedVehicle after accidentally deleting it. Removed VehicleCollector class.
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2020-10-17 07:15:04 -06:00 |
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Rich Dunne
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164b529421
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Removed reference to VehicleCollector class.
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2020-10-17 07:14:05 -06:00 |
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Rich Dunne
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1c130661cd
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Re-added after accidentally deleting.
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2020-10-17 07:13:09 -06:00 |
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Rich Dunne
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be299e556f
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Removed unnecessary unstucking code. Fixed vehicles stopping briefly at waypoint they were directed to
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2020-10-17 07:12:58 -06:00 |
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Rich Dunne
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cda8c31f43
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Waypoint object now handles vehicle collection.
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2020-10-17 07:12:18 -06:00 |
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Rich Dunne
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072d19d643
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Path object now has it's own list of collected vehicles.
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2020-10-17 07:11:59 -06:00 |
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Rich Dunne
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066395666c
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Refactored for new DismissOption and Path object now handling lists of collected vehicles
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2020-10-17 07:11:28 -06:00 |
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Rich Dunne
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497e0c423f
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Added new DismissOption for directed vehicles. Refactored for Path object now handling lists of vehicle collection. Dismiss From World now works on uncollected vehicles.
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2020-10-17 07:10:47 -06:00 |
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Rich Dunne
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80a3007896
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Fixed a menu item spelling error. Fixed some menu items not resetting to default values when new path is started. Refactored for Waypoint object now handling vehicle collection
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2020-10-17 07:08:42 -06:00 |
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Rich
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a5d8a5c940
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Update README.md
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2020-10-16 13:05:21 -06:00 |
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Rich
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0f724d62b8
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Update README.md
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2020-10-16 13:04:36 -06:00 |
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Rich
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287eec0052
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Add files via upload
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2020-10-16 13:03:46 -06:00 |
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Rich
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9e20de9aff
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Merge pull request #1 from Rich-Dunne/Testing
V2.0 Merge
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2020-10-16 13:03:02 -06:00 |
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Rich Dunne
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51748694d6
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Removed more logging for release.
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2020-10-16 12:57:43 -06:00 |
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Rich Dunne
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22dac470b7
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Invalid shadow barrier object now displays a message and returns.
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2020-10-16 12:57:35 -06:00 |
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Rich Dunne
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7ee307f8e6
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Commented out unnecessary logging for release
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2020-10-15 14:52:50 -06:00 |
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