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24 commits

Author SHA1 Message Date
Rich Dunne
cdd81438b6 Updated BuildSettingsMenu method name to Build 2021-05-15 09:50:08 -06:00
Rich Dunne
248c2ad30f Updated menu item description 2021-05-07 04:06:08 -06:00
Rich Dunne
f1554a4aea Big refactor 2021-01-10 08:35:21 -07:00
Rich Dunne
a2b935659f Added using for SceneManager.Object and SceneManager.Utils. Removed unnecessary code for RNUIMouseInputHandler after having added InputManager dependency. 2020-12-06 07:28:51 -07:00
Rich Dunne
3e33ce2569 Updated RNUIMouseInputHandler.Initialize parameters due to refactor 2020-11-27 15:05:33 -07:00
Rich Dunne
467ca54c39 Refactored to implement RNUIMouseInputHandler class. 2020-11-08 11:15:15 -07:00
Rich Dunne
9ff7aabd9f Mouse can now be used to fully navigate menus 2020-10-23 06:22:19 -06:00
Rich Dunne
2241e107de Removed GetPaths() method from PathMainMenu and updated references to paths list. 2020-09-15 13:49:10 -06:00
Rich Dunne
d29e38f25c Refactored menu item initializations, updated public methods to internal 2020-09-14 14:48:00 -06:00
Rich Dunne
530686a8b2 Removed menu option to adjust barrier placement distance and removed any references for it. 2020-09-14 12:01:28 -06:00
Rich Dunne
af2476bb2f Extracted Draw3DWaypointOnPlayer method to PathMainMenu for when a new path is created. Removed referencs to DebugGraphics class 2020-09-14 11:30:14 -06:00
Rich Dunne
d6fd840333 Adjusted menu descriptions and colors 2020-09-13 04:49:04 -06:00
Rich Dunne
08115a871b Removed DebugGraphics.LoopToDrawDebugGraphics reference. 2020-09-13 02:58:19 -06:00
Rich Dunne
1bb4f2d750 Added menu options to enable/disable map blips, as well as save settings to the plugin's .ini file 2020-09-06 14:26:09 -06:00
Rich Dunne
2581ce666d Removed parameter from DebugGraphics.LoopToDrawDebugGraphics method. 2020-09-05 14:06:01 -06:00
Rich Dunne
646498bbc5 Added settings option for configurable barrier placement distance 2020-08-30 09:55:38 -06:00
Rich Dunne
934e73d5c1 Added waypoint sphere on player while path creation menu is open if 3D waypoints are enabled. 2020-08-27 15:57:59 -06:00
Rich Dunne
95f65c792c Refactored collectedVehicles from Dictionary to List 2020-08-27 15:01:57 -06:00
Rich Dunne
a7fd140e1f Created new Hints class. Implemented Hints.Display method. Added option to SettingsMenu to enable/disable hints in-game. 2020-08-26 19:16:28 -06:00
Rich Dunne
5381d0c189 Removed unnecessary using statement 2020-08-25 17:11:14 -06:00
Rich Dunne
fe72d5daf8 Updated menu references based on MenuManager refactor 2020-08-20 18:57:20 -06:00
Rich Dunne
eeb0d9de13 Extracted debug graphics code to it's own class 2020-08-20 15:32:02 -06:00
Rich Dunne
d8bf8992f0 Changed sphere and line colors for debug graphics based on waypoint types 2020-08-20 12:17:06 -06:00
Rich Dunne
2d85e65b32 Moved SettingsMenu and MenuManager to Menus folder 2020-08-18 19:02:15 -06:00
Renamed from SceneManager/SettingsMenu.cs (Browse further)